Barotrauma
Derelicts
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更新:6月17日 @ 4時33分
更新者:jia

- nerf acid/nausea/paralysis affliction strengths
- fix radio interference causing clients to return to lobby ("entity [...] not found" errors)
- fix radio interference noise still playing after unequipping headset

更新:2024年12月18日 @ 8時04分
更新者:jia

- disable problematic code until time can be found to fix and improve

更新:2024年5月31日 @ 8時08分
更新者:jia

- minor adjustment to localisation
- attempt to scale thalamus health with difficulty
- fix thalamusalarm still sold in shops + replace with emergencysiren if it still makes it into an inventory

更新:2024年5月7日 @ 7時57分
更新者:jia

not so atmospheric anymore

- added randomly-picked reactions to the thalamus brain being attacked; some combinations can be deadlier than others
- rewrite radiointerference to match the new random defensive feature system; volume also now scales with distance instead of being on/off
- rework wrecked sonar to use lua; allows better random intervals between pulses
- add lights to vdr items; makes them easier to find
- improve mod support (mostly barotraumatic); headsets that require a battery to work will now only be affected by radiointerference when working
- add groundwork lua for planned features: brain variants, fleshradio, etc

更新:2024年3月11日 @ 2時39分
更新者:jia

- fix "no target for status effect"
- reduce radio jam range
- add more delays for sonar sounds
- fix sound paths

更新:2023年11月7日 @ 10時13分
更新者:jia

- make this actually compatible with things that override the nav terminals, by not making navterminalwrecked a variantof
- remove railgunwrecked and coilgunwrecked overrides for the same reason

更新:2023年10月29日 @ 0時42分
更新者:jia

- Fix incorrect lua method call :BaroDev:

更新:2023年10月27日 @ 3時14分
更新者:jia

- update compatibility

更新:2023年10月4日 @ 10時49分

- fixed provocative tag not being removed from vdr when out of water
- added random 0-2s delay to wreck sonar ping spawning
- refactored lua

更新:2023年9月22日 @ 2時45分

- fixed radio interference not disappearing when dragging/swapping headset out of inv slot instead of using the unequip button
- adjusted sound volumes part 4: adjusted sound volumes
- reworked and added more variation to some sounds
- adjusted and fixed components in thalamusbrain1 and aos_acidemitter
- modified and changed some lua hooks to also run in client-side to minimise some delay in multiplayer