Terraria
Dark Souls Adventure World: The Story of Red Cloud
11–19/19 bejegyzés mutatása
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Frissítés: 2024. febr. 16. @ 1:29
Vibrent által

MAP 1.05
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Added Titanium Gate just before Triad boss to prevent even attempting this boss too early (since there's a secret entrance)
Retained secret path to Western half of the map via new hidden spot
Reduced progression confusion related to a hidden Corruption Temple secret path by tweaking several things
Removed broken invisible Eternia Crystal Stand
Tweaked some blocks in the Forgotten City and Fire Temple
Added water to a cheeseable EoW cavern before main fight
Machine Temple: Added bonfire and coral/pot decoration, changed background tiles and removed ice to reduce music swaping, added 1 minor and 2 greater shortcuts, tweaked blocks and water

Frissítés: 2024. febr. 1. @ 1:47
Vibrent által

MAP 1.04
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Added water mechanic back to EoW1
Added lava (back) and new mechanic to Cloud in a Bottle area
Increased size of hidey hole inside an early optional boss arena and added escape path
Added rock formations and rock background to the Nora Sea
Fixed a few exploding cactuses and a couple lantern sprites

MUSIC 1.01
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-Removed Opening and returned spawn music to "Night"
-Fixed "Ocean" not playing virtually ever
-Fixed jungle playing in the desert oasis
-Nighttime desert music switched from "Hallow" to "GreatUndergroundRivers"
-Added UI new icons
-Added missing credit for JungleVillage
-Removed Chinese translation temporarily as it was causing a build error

Frissítés: 2024. jan. 16. @ 1:34
Vibrent által

MAP 1.03
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Fixed a sequence issue that could potentially prevent players from returning to a secret boss arena
Fixed the lanterns in the mountain by the village, the Corruption Temple, below spawn, near the Ancestral Spirit and more: please report any breaking lanterns that I missed, thanks!
Fixed small actuator glitch in Path of Ambition
Added snow clouds near an unidentified object in the sky...
Added more platforms to EoW arena
Removed unnecessary lever near a locked shadow chest and added ore gate

Frissítés: 2024. jan. 10. @ 23:03
Vibrent által

MAP 1.02
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Fixed bridge not fully activating in Corruption Temple
Added fancy contraption to Golem arena (thanks Urgiv)
Replaced potentially confusing gate with mineable sand to encourage 1 of 2 routes without blocking it entirely
Replaced pressure pads with 2 switches in Path of Mystery and made the secret path deep into the Earth Temple more of an interesting challenge
Removed 1 bonfire humorously close to another one in the Earth Temple and added a little something plus improved nearby loot
Replaced boulder trap with boulder statues
Removed broken bat statue
Fixed a line of blocks accuating for no reason in the Village Tunnel

Frissítés: 2024. jan. 8. @ 23:29
Vibrent által

MAP 1.01
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Removed 2 blocks from Golem arena
Fixed hammers appearing on Necro Armor mannequins and removed 2 unnecessary chests
Fixed boulder getting clipped by platform in mountain area
Fixed some glitched lanterns
Added singular test dummies to attack in the village basement
Improved visual clues for secret in the mountain caverns
Removed Tiki armor set from locked shadow chests and reduced adamantite bar rewards
Made the area near Cloud in a Bottle a bit more chill

Frissítés: 2023. aug. 5. @ 23:01

MAP 1.0
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Made a magic dart puzzle easier to complete but harder to spot, with an added lighting clue. This secret now has an added exploration bonus, granting access farther inside a dungeon
Removed graveyard biome from edges of a hidden area
Added trap where it might be expected
Made entrance to tree area cooler
Added visual details to tree zone and Path of Ambition
Removed Skeletron Prime spawn item
Added visual details to Ashen Caves


MUSIC 1.0
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Fixed music not playing in Ashen Caves

Frissítés: 2023. aug. 2. @ 16:32

MAP 0.9.9.9
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Fixed two remaining non-actuated blocks in the great Old One's Tree (thanks vanta2306!)

Frissítés: 2023. júl. 15. @ 23:30

MAP 0.9.8
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Fixed the shortcut below spawn
Added more storage options below village
Added a chest where a player thought there should be one in Forgotten City
Removed reference to Skeletron Prime in prep for update
Moved Venus Magnum to Machine Temple
Fixed the rolling challenge below Leonhard's Bridge
Replaced shoe spikes with climbing claws in secret Red Knight path
Replaced many more pressure plates with one-time use versions
Replaced statues in Corruption Temple with other spawns
Added 18 Palladium Bars to Hallowed Cave outskirts
Added a bridge checkpoint lever and improved loot in 3 chests in Corruption Temple
Altered one path and chest in Earth Temple

Frissítés: 2023. júl. 12. @ 13:51

CHANGELOG
MAP 0.9.7
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Cavern of Anguish / Path of the Hunter in HM: Fixed Adamantite Armor not appearing on mannequins in 0.9.6 - they're now in a chest
Added a Tiki Armor set across 3 shadow chests in Earth temple
Fixed 3 signs not converting to text bubbles in game
Removed duplicate sign near skeletron
Made traps in the Corrupted Tunnel one-time triggers


MAP 0.9.6
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Added 3 sets of Adamantite armor near the beginning of the Path of the Hunter
Replaced two chests with Adamantite armor with increased Adamantite bars
Made more shortcut pressure plates orange (one time use)
Added silver bullets to Earth Temple
Removed glowing blocks on water surface in village mountain
Replaced shortcut teal pressure pad with more obvious switch in Earth Temple
Added more torches in the village
Updated sign to mention the Catacombs
Removed duplicate heart crystal on top of heart crystal above Corrupted Tunnel
Added 2nd location for Vitamins
Added lamps to key story gate that some players miss above The Hunter arena
Removed Goblin Battle Standard and sign in favor of a scripted event
Fixed air pockets in flooded part of Earth Temple


MAP 0.9.5
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Added bonfire and two shortcuts to Hallowed Caves
Added bonfire to Frozen Ocean
Added bonfire to Path of Mystery with a shortcut to the surface above
Added bonfire to Cursed Green Dungeon (SHM)
Added bonfire to Hallowed Spike Caverns post Shadow Temple
Added bonfire to Shadow Temple near marble caves
Added bonfire to Shadow Temple near a big room with two new shortcuts
Added bonfire to Solaire's lost home in the Forgotten City and removed the other one above it
Made all summoner items more accessible (edits by MarfMaster)
Removed several boss items from chests to make defeating those bosses more valuable
Added visual distinctivenss to beginning of Path of Anquish
Added bed save point to Path of the Hunter
Moved Daedalus Stormbow to Triad Dungeon
Added sign next to cave teleport in the tunnels at the bottom of the well, saying Caves can be entered by standing at the entrance and clicking on the darkness above your head.
Updated and moved the "Dark Soul Recipe" sign to the chest right of the well.
Moved post-Skeletron sign closer to the ledge
Shortened the "Father once told me" sign about crystal clues
Split desert sign mentioning hunter and serris clue into two signs
Added a shortcut from the Deerclops bonfire that leads to EoL
Small terrain and visual improvements in: Corruption Temple, Frozen Depths, Forgotten City, Meteor Temple, Path of the Hunter


MAP 0.9.4
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Earth Temple: LOTS of small adjustments based on a recent playthrough
Corruption Temple: Several adjustments to improve progression flow
Corruption Temple: 2nd half is now harder to access, to encourage the player to progress East or make a more commited decision to explore more, to improve game pacing and choice (instead of feeling like the whole thing needs to be done). To compensate then for the extra effort, the rewards have been increased
Catcombs: more atmospheric lighting and more spacious hallways
Added a few more ropes around the map to reduce jump climbing in key areas to improve game flow
Removed Fishing Rod in starting area because fishing isn't an encouraged mechanic (was supposed to just be a lore thing)
Burned Down Village: Adjusted loot and blocks
Increased visual clues for a couple secrets
Removed Soaring Insignia from Triad chest and moved to a SHM chest in chase the player opts not to fight the Empress of Light
Fixed a jumping puzzle in the Earth Temple
Shadow Temple: Increased clue visibility for the 3 shortcuts and added a bonfire
Moved bonfire near The Machine so it can't get wet
Added 1 bonfire before Kraken with a shortcut unlock for the dungeon below it
Slightly moved and polished bonfire area near Destroyer Temple
Added bonfire at the beginning of the desert
Fixed rolling challenge under Leonhard's bridge, which should be doable without taking damage
Deleted sign in Corruption Temple and fixed a lava challenge where it was possible to not be able to fetch souls at a certain death location
Elendad's Desert Ruins: Added 2x Tiki Armor
Removed the two large gems which are now dropped by bosses and edited sign near Artorias
Added 3 hidden Ranger Emblems pre-HM
Improved loot in hidden chest in village mountain
Added more smoke to the entrance to a dungeon


MAP 0.9.3
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Added Ranger Emblem to Hallowed Caves
Added Rifle Scope to secret entrance to the Machine Temple and to another spot near a Plantera bulb nest
Added 4 Geletin Crystal to Hallowed Caves
Added Avenger Emblem to Golem Temple
Added some extra useful visual clues for the "3 pillar" puzzle
Removed inaccessible chest
Removed Magic Dagger from pre-HM
Added more Dangersense Potions to the early game
Removed empty skeleton near hunter arena
Removed a sign mentioning the cosmic watch and changed the text of another sign nearby to remind players about the dodge roll

Game Folder Changes:
Deleted two old semi-custom sandbox maps from the upload folder as they currently are corrupted
Added one new WIP sandbox map called "The Legend of Red Cloud," which is supposed to take place 10,000 years after the events of the main game. It should be played with adventure mode disabled. Most text bubbles with story elements have been removed. Feedback appreciated.


MAP 0.9.2
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Added arena for Deerclops,
Added a bonfire near the demon altar below the village
Added Cobalt-tier loot to new secret area
Moved 1 heart crystal and added 1 more
Added Demon Contch, Magic Contch and Advanced Combat Techniques, +2 Shark Tooth Necklace, Snow Armor, Glommer's Flower and Jewel of Light
Added two Queen Spider Staffs to a Cobalt-tier area and expanded cavern path, also added visual clue
Added a secret area with loot and a means to access Deerclops arena in the Earth Temple
Added loot in a few existing chests
Added two old semi-custom sandbox maps from the tConfig days to the Github repository (Valley of Lord Gwyn and Valley of Defilement are identical aside from the global cave layer height (Sandbox 1.1 generally has more custom elements))