tModLoader

tModLoader

Pets Overhaul
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Opdatering: 13. nov. kl. 11:12

Version 3.7.1 has been published to Stable tModLoader v2025.9, learn more at the homepage[terrariamods.wiki.gg]

### Polishing Update 2, Patch 3.7.1, November 13, 2025
- Fixed Eucalyptus Sap's custom effect missing value and missing keybind value.
- **Fully implemented custom PetClass struct, where every class contains an internal name, a localization path for where the Class' display name will be, classes color and an internal id; assigned by PetClassID.RegisterPetClass() method.**
- Removed Rogue class color and Rogue class localization entry.
- Added PetClassID class, where 'base mods' Pet Classes reside and a list of all of them.
- Improved class related commands and command text.
- PetSlowID sets are now regular Bool sets instead of Named sets.
- Simplified lots of methods.
- Added FirstCharToUpper() method to PetUtils, mainly to be used by commands.
- Removed PetClasses enum.
- Added debug command to check for Pet class ID's from internal class names.

Opdatering: 13. nov. kl. 2:03

Version 3.7 has been published to Stable tModLoader v2025.9, learn more at the homepage[terrariamods.wiki.gg]

### Polishing Update, Patch 3.7, November 13, 2025
- **Fixed Pet Slows not applying 20% effectiveness on Bosses.**
- **Lizard Tail now doesn't glow when its pickup-able, and instead will have an arrow above it.**
- **Fixed Pet Tamer's Light Pet Combination Menu not closing unless Player forcefully closes it by tracking if Player is talking to Pet Tamer or not. Now it closes when Player gets out of talking range, interacting with another NPC/object or Pet Tamer dying and so on.**
- **PetSlowIDclass now uses a proper ID system, where newly added SlowID's can be easily populated.**
- Pet Slow ID's now cannot go below 0, and cannot go above existing count of Pet Slow IDs. (Any that does will default to 0.)
- PetSlowID = 0 is now 'Any'. Moved other ID's accordingly.
- Added a default value for circular dust mechanic to be 10 / radius amount.
- Some Pets circular dust displays dust amounts are changed very slightly, should be mostly unnoticeable.
- Updated Wiki to include the fact that Pets Overhaul alters Moon Lord's loot table to drop Suspicious Looking Tentacle in non-Expert worlds.
- PetSounds class is now a Static class, and no longer a ModPlayer class. This should result in slightly better performance.
- Removed some unused & unnecessary things;
- Removed unnecessary localization values & their code for math operators.
- Removed Pets Overhaul: Broken Edition from Steam Workshop and its code.
- Removed an unused debug command for Placed Blocks system
- Removed ItemPool field and ItemWeight method, and instead now Pets use WeightedRandom from Vanilla Terraria instead. This should prove better results & slightly better performance.
- Lots of class renaming;
- PetTextsColors > PetUtils
- NpcPet > PetGlobalNPC
- ItemPet > PetGlobalItem
- ProjectileSourceChecks > PetGlobalProjectile
- GlobalPet > PetModPlayer
- TilePlacement > PetGlobalTile
- PetItemIDs > PetIDs
- PetCraftingConditions > PetConditions
- PetSlowIDs > PetSlowID
- Moved around lots of content:
- Moved very commonly used static Methods inside of PetModPlayer (Used to be GlobalPet) into new static PetUtils class.
- Moved Junimo Exp tables into PetIDs class.
- Moved Pet Recipe Groups into PetRecipes.cs (still different class, same file)
- Moved Not a Boss condition for NPC drops to PetConditions.cs
- Moved Player Placed Blocks code into PetGlobalTile.cs
- Moved all Global classes where they exist for general use (ex. the ones used by 1 Pet is still in that Pet's code) into Systems namespace. (PetGlobalNPC, PetGlobalItem, PetGlobalProjectile)
- Moved all Item/NPC/Buff ID lists into PetIDs class.
- Bestiary improvements
- **Added Bestiary Entry for Slime Servant, which can now be acquired when Slime Servant has been summoned and when it dies.**
- **Fixed Lizard Tail's Bestiary not moving while hovered or when being viewed.**
- Lizard Tail's bestiary image is now moved up a bit to be in more center.
- Fixed Pet Tamer looking & walking towards right, while most NPCs look towards left.
- Now Lizard Tail's Bestiary does not say it 'spawns' in The Temple, but rather through Lizard Egg item. Still has Temple Background.
- Adjusted and fixed a small typo in Lizard Tail's Bestiary flavor tooltip.
- Added stars to bestiary entries accordingly with how rare Pet Items of the Pet Spawned NPCs are.
- Some non-NPCID related ID lists are now Bool ID sets. (Ex. Buff related ones)
- Mastery Shard obtainability checks now has the boss they represent in their name.
- Added Player class extension that allows for easier access to PetModPlayer within code & simplified some cases of code with this.
- Added debug command for SlowID's.
- Heavily improved documentation within code.
- Improved tidiness within code.
- Fixed a few issues in Method descriptions that caused the description to not appear when hovered.
- Updated Notice for English, and updated very outdated ones for Russian and Brazillian Portuguese.

Opdatering: 5. nov. kl. 11:03

Version 3.6.6.2 has been published to Stable tModLoader v2025.9, learn more at the homepage[terrariamods.wiki.gg]

### Patch 3.6.6.2, November 5, 2025
- Updated mod to include the tModLoader's newly added dropdown menu options in Config options.
- Updated Shield Display, Circular Particle Amount and Passive Pet Sound config options' selectable options to be simpler & explain what they further are when hovered over.
- Adjusted localization files to match new tModLoader update & be tidier with it.
- Added missing values from Brazilian Portuguese and Russian localizations for latest custom effect features.

Opdatering: 23. okt. kl. 0:51

Version 3.6.6.1 has been published to Stable tModLoader v2025.8, learn more at the homepage[terrariamods.wiki.gg]

### Wiki Improvements v2 Patch 3.6.6.1 October 23, 2025
- Updated notice in game to mention improvements to wiki.
- Simplified notice a bit.
- Now core class stores current active Pet Effect instance (only backend currently, should have no effects in gameplay)
- Wiki improvements
- Added Egg
- Improved Mechanics Page
- Fixed lots of broken links
- Added All non-town pet, pet buffs and oblivious pet debuff
- Added Buff&Debuff page
- Fixed & improved a few recipes
- Improved Recipes page

Opdatering: 20. okt. kl. 15:38

Version 3.6.6 has been published to Stable tModLoader v2025.8, learn more at the homepage[terrariamods.wiki.gg]

### Localization Fixes & Wiki Improvements Patch 3.6.6 October 20, 2025
- **Increased indenting of Pet Tooltip sub-lines (the lines that starts with * ) by 1 more space for clarity that they are a 'sub line' of the line above it.**
- Fixed a few indentings for sub-lines (possibly imperfect but still)
- Moved Tree-Shake Pet Food's code to where Tile related code is for clarity.
- Fixed 'Nerdy Slime' being 'Nerd Slime' for Town Pet Buffs.
- Fixed 'Elder Slime' being 'Old Slime' for Town Pet Buffs.
- Fixed Brazillian Portuguese and Russian translations missing Donator effect translations.
- **Tree-Shaking dropping Pet Food now does not actually override original Tree Shaking loot, and instead act as a bonus drop.**
- **Updated Wiki to include way more info, especially things that may not be mentioned in the game. (Wiki is still incomplete though)**
- Added NPCs page.
- Adjusted Items page.
- Added Mechanics page and filled in info for Shimmer changes, Pet Stats, Light Pet Mechanics and exp values for items.
- Added Pet Tamer Page, and his preferences.
- Added Pet Food Page.
- Added Pet Forge Page.
- Added Mastery Shard Page.
- Added Pet Food recipes.
- Added Config Page.
- Adjusted some outdated information.
- Adjusted some images.
- Adjusted some links.

Opdatering: 9. sep. kl. 13:05

Version 3.6.5 has been published to Stable tModLoader v2025.7, learn more at the homepage[terrariamods.wiki.gg]

### Patch 3.6.5 September 9, 2025
- **Updated Town Pet Buff tooltips for Chinese Localization. By: ROH**
- **Now when the mod is used with Alchemist NPC Lite Mod, Destroyer Pet and Baby Imp Pet's potion related effects will work with all combinations that contains their matching potions.**
- Added extra checks to Shadow Mimic Pet to prevent Loot boxes from being affected by loot increasing buffs.
- Added mentions of wiki to the mod descriptions, command etc. (Wiki improvements done by Th3Moo5e)
- Updated notice.
- Updated 'homepage' to be the wiki page rather than discord server.

Opdatering: 4. aug. kl. 9:20

Version 3.6.4.1 has been published to Stable tModLoader v2025.6, learn more at the homepage[discord.gg]


### Patch 3.6.4.1 August 4, 2025
- Improved Chinese Localization. By: ROH

Opdatering: 3. aug. kl. 9:03

Version 3.6.4 has been published to Stable tModLoader v2025.6, learn more at the homepage[discord.gg]

### Patch 3.6.4 August 3, 2025
- Added another safety net for Ice Queen that will instantly set Player's life regen to be 0 if its below 0 upon 'dying' to prevent debuffs from killing exactly the frame that puts Player on Ice Tomb.
- Implemented low-budget systems on Light Pets to implement custom effects etc.
- **Added new Custom effect for Wisp In a Bottle for ROH**

> There just isn't too many Pets that utilizes the Pet Healing and the Pet Ability Haste.
- Diva Slime
- Increased Pet Ability Haste bonus to 18% from 14%.
- Reduced Pet Healing bonus to 12% from 14%.

> Shield buff is a bit underwhelming here.
- Nerdy Slime
- Increased Pet Shield bonus to 12% from 10%.

> Same as Nerdy, despite how early you can obtain this Town Pet.
- Squire Slime
- Increased Pet Shield bonus to 22% from 20%.

Opdatering: 31. juli kl. 10:05

Version 3.6.3.1 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

### Patch 3.6.3.1 July 31, 2025
- Fixed Detailed Tooltip Switch keybind not working.

Opdatering: 27. juli kl. 13:22

Version 3.6.3 has been published to Stable tModLoader v2025.5, learn more at the homepage[discord.gg]

### Donator & Contributor Custom Effects, Patch 3.6.3 July 27, 2025
- **Implemented the system to have Custom Pet Effects addable on top of a existing Pet & switchable.**
- Tooltip Simple to Complicated switch will now only be doable when any Pet Item is hovered over.
- Tooltips will now mention switch to detailed tooltip for numbers, and simple tooltip for simplicity.
- Changed color for tooltip switch line.
- Fixed Black Cat Pet playing ability sound effect even when its disabled in config.
- Adjusted ProcessTriggers hook to be included in PetEffect code; byproduct, modified all Pets that uses this hook to use the new ExtraProcessTriggers.
- Fixes in mod documentation, improved documentation.
- **Implemented 3 custom effects for: Propeller Gato, Black Cat and Sugar Glider Pets, that can be switched between 'original' effects on demand.**