Barotrauma

Barotrauma

Enhanced Armaments Fuel for the Fire Expansion
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Update: 26 dec 2024 om 13:32

Changed:

- Coalition Exoskeleton had it's faction stripped from it, now existing as Powered Exoskeleton

Update: 26 dec 2024 om 13:25

Added:

- Sealing Tool, a welding variant that's much more effective at quick fixes, but with a much smaller casting range. Best used on doors.

Update: 23 dec 2024 om 17:07

Changed:

- Made ammo have a genetic tag to allow better cross-compatability.

Update: 22 dec 2024 om 12:38

Added:

- Jackhammer, a vintage 8-Gauge shotgun.

Changed;

- Blasters got a little more refined.

- 8-Gauge skillcheck reduced for single-shot.

Update: 21 dec 2024 om 8:20

...I forgot to post this one's Quality update as well.

Update: 11 dec 2024 om 11:19

Enhanced Armaments: Reloaded Part 2
This has a high likelihood of breaking saves, I hope you finished up by now.

Changed:

- Every weapon has a reloading feature. A good rule of thumb is; the lighter or better made the weapon is, the faster it reloads. If a weapon is broken, just re-insert the magazine to get it working again. Imagine just checking the weapon if you feel this breaks your immersion.

- CBRN components have been broken up into suits and masks, instead of being 1 item in 2 slots. Take off your mask to see better, but just know that it unseals your suit. Liquidator is exempt from this for obvious reasons.

- Any weapon that has a skillcheck for weapon mishandling, also checks to see if you're in a bracing suit like an Exoskeleton. This does not mean the weapon is used at it's best, just that it's recoil doesn't matter.

- Some additional bug fixes and resprites.

Added:

- Additional Disembark Perks, and more neatly sorted for viewing pleasure.

Update: 13 nov 2024 om 16:35

Changed:

- The few beat-around-the-bush for EHA changes.

- Coalition Exoskeleton is now powered, and does benefit from MECHanic.

- Toolkit had its recipe adjusted, is now able to be stored in your inventory, and a higher repair speed that can be bolstered by quality, but you can only have 1 active in your hands at a time.

Update: 4 nov 2024 om 15:15

Changed:

- Assault Pistol/SMG family quality only increases condition.

- Assault Pistol/SMG family damage classes changed, but overall performance is mostly unhurt.

Update: 29 okt 2024 om 14:21

Changed:

- Durasteel Pacification Gauntlets now shock people.

Update: 27 okt 2024 om 18:55

Changed:

- Assault Pistol/SMG Magazines Resprite.
They looked odd, because they were meant to be distinguishable from it's cousin cartridges.

- Increased Toolkit internal storage.
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