Garry's Mod

Garry's Mod

NPC Voice Chat
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Uppdatering: 27 apr, 2024 @ 10:08

Uppdatering: 9 mar, 2024 @ 12:20

Uppdatering: 9 mar, 2024 @ 12:20

- I forgot what I did here

Uppdatering: 9 mar, 2024 @ 12:17

- Added two settings to set maximum speech chance and make killfeeds to show NPC's nickname.
- Made NPCs that are performing scripted sequences able to play their idle voicelines.

Uppdatering: 13 nov, 2023 @ 11:44

- Fixed the "attempt to call global 'sub' (a nil value)" issue.

Uppdatering: 13 nov, 2023 @ 9:05

- Improved how the name of NPC in voice popup cuts off when its too long.

Uppdatering: 6 nov, 2023 @ 8:15

- Added compatibility for NPC Tranquilizer Gun

Uppdatering: 13 okt, 2023 @ 12:31

- Fixed ragdolls from ReAgdoll being able to talk.

Uppdatering: 11 sep, 2023 @ 11:16

- NPCs now use the names and pfps of their respective model and spawnicons. This fixes such things as Odessa being labeled as a citizen, Antlion Guarding still using its base counterpart data, and etc.

Uppdatering: 27 jul, 2023 @ 7:57

- Fixed fall voicelines from voice profile completely replacing the panic voicelines instead of merging with them.
- Slightly improved the voiceicon position calculations.