Total War: WARHAMMER III

Total War: WARHAMMER III

Map Replacer Framework (With Extra Assets)
Mostrando 11-18 de 18 aportaciones
< 1  >
Actualización: 31 AGO 2023 a las 9:44

  • Updated UI file for toggleables with 4.0 changes.

Actualización: 31 AGO 2023 a las 8:48

  • Updated mod for 4.0.
  • Removed change to tickets in siege maps as CA has implemented it themselfs.

Actualización: 23 JUN 2023 a las 2:36

  • Changed Pack from Movie to Mod to improve compatibility with other mods.

Actualización: 17 JUN 2023 a las 18:45

  • Removed and reduced datacored table to improve compatibility.

Actualización: 1 JUN 2023 a las 16:58

  • Fixes for some more CTDs.

Actualización: 1 JUN 2023 a las 9:47

  • Rebalanced some custom buildings.
  • Fixed CTD when a building with the custom oil projectile shots.

Actualización: 25 MAY 2023 a las 1:26

  • Implemented campaign-specific maps.
  • Implemented support for sea battles by coordinates.
  • Implemented MCT support for enabling/disabling maps mid-campaign.
  • Added datacored battlefield_buildings table so all buildings are available in Terry when turning this pack from Mod to Movie.
  • Added a large amount of prefabs extracted from the old Prefab Repo.
  • Added UI support for maps using winds of magic as currency for building towers and barricades.
  • Added a bunch of custom buildings needed for an in-dev map.
  • Added a few custom towers and barricades for an in-dev map.
  • Improved vanilla empire walls to be more consistent between themself.
  • Removed +2 victory tickets from secondary victory points on sieges.
  • Fixed script break when a battle is fought in the sea.
  • Fixed instances of merlons remaining after destroying certain empire walls.
  • Fixed stepup and stepdown wall pieces not being marked as walls.
  • Fixed wall merlons obstructing stairs in empire walls.

Actualización: 30 ABR 2023 a las 2:16

Initial Release