Barotrauma
Enhanced Immersion
Mostrando 11-20 de 33 aportaciones
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Actualización: 17 AGO 2024 a las 10:48 a. m.

- Fixed Error:
"/Lua/EnhancedImmersion/Config/init.lua(14,3-105): bad argument #1 to 'clamp' (number expected, got nil)" - Thank you jia!

Actualización: 6 AGO 2024 a las 11:38 a. m.

- Added configuration menu to adjust camera zoom (Made by jia)
- Added new footstep sounds from the good old Barotrauma Audio Overhaul, but now adjusted to not sound like coming from all directions.

Actualización: 16 MAY 2024 a las 10:30 a. m.

- Fixed some items causing errors because they were missing some recently added container tags.

Actualización: 15 MAY 2024 a las 9:50 a. m.

- Fixed doors not having the recently added "activate_out" output pin.
- Fixed Exosuits not using the new resistance values.
- Reduced audio for radio text messages by 50%.

Actualización: 11 MAY 2024 a las 2:58 p. m.

- Fixed opening sounds of containers not playing for everyone in range in multiplayer.
- Added visual open state to medical and dorm cabinets.

Actualización: 5 MAY 2024 a las 1:27 p. m.

- Added visual interactions to certain items like junction boxes, cabinets, lockers, etc.

Actualización: 24 ABR 2024 a las 12:22 p. m.

- Updated diving suits and exosuits with the new depth values and animations.
- Removed the item drop key since it is now part of the base game. Don't forget to configure it in your keybind settings!

Actualización: 2 ABR 2024 a las 2:43 a. m.

- Fixed "Attempted to index a nil value" error.

Actualización: 16 MAR 2024 a las 12:19 p. m.

- Fixed camera flying out of bounds if the console or pause menu opened in mulitplayer.

Actualización: 16 MAR 2024 a las 11:49 a. m.

- Greatly reduced sound file sizes. Overall mod file size reduced by more than 50%.
- Removed ZDoor modules. The ZDoor code and items will stay in here, but outpost modules will be released separately as an add-on mod.