Garry's Mod
CS:GO Danger Zone Entities
Hiển thị 1-10 trong 14 mục
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Cập nhật: 1 Thg08 @ 1:52pm
bởi 8Z

Fixed body armor dropped on death not being able to be picked up

Cập nhật: 2 Thg01 @ 8:56am
bởi 8Z

Fix some TacRP integration issues

Cập nhật: 8 Thg12, 2023 @ 8:51pm
bởi 8Z

Bump mines will no longer do damage to entities that aren't prop_physics or func_breakable. This mainly prevents it from destroying LVS vehicles.

Cập nhật: 28 Thg11, 2023 @ 12:55pm
bởi 8Z

Fix HL2 category breaking with sub-category headers

Cập nhật: 23 Thg11, 2023 @ 1:06pm
bởi 8Z

Spawnmenu Category icons (only in dev/x86-64 branch)
Use non-hacky armor function (currently only in dev/x86-64. functionally the same)
Picking up helmets while already wearing one will now consume the helmet for some armor (configurable, default 10)
Restored SWCS integration
TTT integration for Bump Mines and Health Shot (Not thoroughly tested!)
Armor hit sound settings
Bump Mines attached to living things will consistently launch them in the mine's thrown direction
Hopefully slight improvement to performance
Bump mine wall crashing timer is longer and can crash into multiple walls

Shoutouts to homonovus (SWCS dev)!

Cập nhật: 27 Thg07, 2023 @ 12:42am

Custom Drop menu will use subcategories on applicable weapon bases
Clamp health bar display

Cập nhật: 27 Thg07, 2023 @ 12:24am

Weapon cases can now have Custom Drops configured.
Added Shrink Cases convar.
Fix max ammo message appearing when picking up certain ammo types.
Fix parachute deceleration not working with low target velocity.
Fix deploy speed issue on equipment.

Cập nhật: 24 Thg04, 2023 @ 7:28pm

Armor headshot sound effect

Cập nhật: 23 Thg04, 2023 @ 11:14pm

Fixed error when using up equipment with no other weapons on the player.

Cập nhật: 23 Thg04, 2023 @ 9:41pm

Should fix issue where armor is instantly stripped on taking damage.