Crusader Kings III

Crusader Kings III

A Game of Thrones
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Actualización: 23 AGO 2024 a las 6:13

Release Build 0.3 // “Once there were two moons in the sky, but one wandered too close to the sun and cracked from the heat. A thousand thousand dragons poured forth, and drank the fire of the sun. That is why dragons breathe flame. One day the other moon will kiss the sun too, and then it will crack and the dragons will return.”

Additions:
• New Bookmarks:
-The Rogue Prince bookmark complete story cycle
-Golden Age sandbox bookmark centered on the apex of Jaehaerys' reign

• Dragons as Characters
-Fully Dynamic Dragons Visuals, via the Ethnicity System
-Historical Dragons with DNA and relationships
-Added Dragon Designer, to allow customization of your scaly companions
-New stats such as Draconic Dread, Temperament, Taming Chance and Size
-Added Dragon Namelists
-Notification System regarding Dragons (Eggs Hatching, Death, Taming)
-Dragons are assumed male by default, until discovered to lay eggs (some exceptions for rider preference)
-Dragons are either wild, owned, or tamed
-List of past riders on Dragon Character screen
-Dragon specific filler events
-Events related to Wild Dragons roaming
-Soft cap on dragon numbers and associated game rule

• Hatching
-New Ceremony to Revive the Dragons, with two hatching paths: Esoteric (sacrifice) and Knowledge (dragonlore)
-Unique dragon egg sale events for Targaryens
-New Cradling interaction that allow players to bond with their egg, giving a bonded dragon on birth
-Options for adult characters to cradle their own egg and to give non-adult children eggs to cradle
-Yearly Chances for eggs to hatch when dragons are alive
-Egg Fossilization mechanics

• Dragon Personalities
-New Dragon Personality Traits (affects taming chances)
-Dragons are "educated" based on their experience with other dragons/humans
-Added Dragon Personality growth flavor events
-New Dragon Congenital Traits and appearance changes
-Dragon Mated Pairs (not required for eggs)

• Bond & Training System
-Dragonrider Trait that tracks both Bond and Training
-Added Scheme to Deepen Bonds with Dragons
-Added interaction to attempt to tame a dragon
-Dragonblood concept added to track dragonrider ancestors and enable/disable taming ability, alterable in game rules
-Dragonbinder Horns and Rituals
-Added a Dragon Mourning system, where someone who rode a dragon that dies may not end up riding again
-Added a Dragonback travel options
-Added Dragon Saddles with models
-Added Dragonrider Dynastic Legacy that improves taming chance

• Dragonpit and Dragonkeepers
-Added a new buildable Dragonpit building
-The Dragonmont operates as a natural Dragonpit
-The Dragonpit in King's Landing is built and active in Rogue Prince
-Added a Decision to create the Dragonkeepers
-Added Head Dragonkeeper court position, offering bonuses based on aptitude
-Added 'Donate Funds to Dragonkeepers' option and a 'Teach Dragon Lore' interaction unlockable with a Head Dragon Keeper
-Dragonlore Points of Interest
-Tamed dragons can be stored in a Dragonpit using a button on the dragon's character view. Dragons can be released using the same button, with a negative modifier on the county
-Wild dragons may be captured and turned into owned dragons at Dragonpits
-New Dragonpit Court Amenities, determining flavor events that a player with an active Dragonpit building will experience, and impacting the dragons stored in it
-Dragonpit access laws
-Ban from Dragonpit interaction

• Dragons in Warfare, Sieges and Dragon Duels
-Dragon riders operate as CK3 base knights. (Dragons cannot be commanders)
-Dragons will be present in an army if their rider is, even if they are not a knight
-Riders will be present in some army events even if they are not in the army
-Dragons in armies give STRONG advantage buffs to their knight's commander based on prowess. This buff stacks if several dragons are present
-Dragons will get dragon duel precursor events if they are on opposing armies. This can result in a dragon duel, or one of them fleeing
-There are several combat events, including potentially deadly ones for the dragon
-New button in the siege window to force a draconic attack in a siege with various options; which can be dangerous if the defenders have dragon defenses
-Dragonriders may engage on terror campaigns with their dragons
-New Anti-Dragon Innovations that allow the creation of Scorpions
-Scorpions with stationed men-at-arms mechanics, can be used in battle to combat dragons

• Dragon Law Enforcement
-New Dragon Execution Types and Sounds
-Use a Dragon as your Champion in Trial by Combats!

• Succession Wars
-Dynamic story cycles on succession for house members with appropriate traits to potentially try and usurp the throne
-Custom civil war names for specific families
-Ability to avert the crisis or take it into an all out megawar

• Updated DNA
-Completely redone Targaryen family tree

Actualización: 9 AGO 2024 a las 16:19

Release Build 0.2.14 // ‘"The little birds sing a grievous song today"’

Additions:
-New hairs
-Spies can discover schemes
-Moons out
-City Watch men-at-arms
-Iron Throne Artifact Icon

Changes:
-Faegon will only spawn from 282 and 284 starts
-Increased cooldown for meditate at weirwood
-Mutually Exclusive LP Kingdom and Empire titles
-Only evil faiths can trigger harbors criminals court event
-Targaryens will not get accused of a secretly incestuous marriage while being able to openly marry incestuously
-Some building requirement tooltips updated for clarity
-Updated men-at-arms GUI to clip less
-Title bound thrones cannot be taken as a megawar punishment

Fixes:
-Proclaim Iron Throne decision will not show up when someone else holds the title
-Proclaim Realm decision fixes for completely controlling title requirement
-Freedmen from Freeing Slaves casus belli will have trait
-Cannot appoint new Lord Commander when yours is imprisoned
-Faegon Daenerys won't spawn with random genetic traits
-Invite to Small Council cannot be used when the secondary recipient is at war to prevent war invalidation
-Crowned Stag Robert's event pregnancies will progress normally
Fix for crash when last character of a dynasty is a bastard and attempts to create a cadet
-Fix for Targaryen/Blackfyre Invasions invalidating when Iron Throne ruler doesn't own Dragonstone and Dragonstone’s ruler becomes megawar independent
-Removed option to convert to High Valyrian during event when the conversion rule is restricted
-Petition liege cannot be used to build holding types that could otherwise not be built in that province
-Kingsguard raised to nobility will not leave their position
-Exiled from Westeros modifiers will no longer apply once landed in Westeros
-Megawars fix when duke or lower pushed a claimant for the Iron Throne
-Fix for assigned clothing for non-adult female characters sometimes changing on leaving barbershop
-Hair Dye Fix for hybrid/divergent cultures
-Localization Fixes

Actualización: 26 JUL 2024 a las 5:32

Release Build 0.2.13 // 'She was all in blue, powdered and perfumed for the suitors who filled her court.'

Additions:
-Barbershop cosmetics
-Balding game rule
-New genes (this will break DNA's on existing saves)
-Volantene building graphics updated
-Ruin holding models updated
-New Men-at-Arms types for Night’s Watch and King's Landing

Changes:
-Texture and Mesh Optimizations
-Beyond the Wall Struggle Balancing and AI Enhancements
-Throne artifacts restricted to specific courts have appropriate trigger loc
-Throne artifacts will follow title succession
-Disputed Lands and Moat Cailin title creation has appropriate trigger loc
-Night’s Watch can't start artifact wars
-Night’s Watch members cannot demand or challenge for artifacts
-On being sent to the wall, a Watchman will lose position of house head unless they are the only remaining member of their house
-Night’s Watch cannot legitimize bastards
-Targaryen child rulers of Dragonstone are forced to support a Targaryen Iron Throne ruler
-EPE Integration updates
-Lighting updates
-Removed Hightower Strong Seed
-Court events that can randomly usurp long-standing rulers have been disabled or made impossible for AI to choose
-Ruining a county will set its development to 0
-Great Reaving references removed from Ironborn legacies and updated with new effects
-Half Blind trait modifiers more in line with One Eyed
-Designate Heir is updated so it is available if your heir is against your gender preference laws, not hardcoded to female
-Beyond the Wall Struggle can be ended without DLC
-Essos starts with less holdings built
-Meditate at Weirwood tweaks
-Ironborn Rebellion decision tweaked
-Triggers to distribute extra education traits on start adjusted
-Characters sent to Citadel will stop training for kingsguard
-Targaryen invasions can trigger while Maester Aemon and Jon Snow are alive
-Stormborn Dany will receive destined child story cycle
-Hellgate Hall building modifiers updated
-Lys and Pentos capitals updated

Fixes:
-Maelys marriage event fixes when one or both eligible Targaryen women are dead
-Peasant faction is destroyed on death of leader
-Megawars fixes
-Claimant factions will invalidate when claimant loses claim
-Free Cities outfits clipping on pregnant women fixed
-Night’s Watch republic fix
-Label fixes for custom strong seed
-If an empire Seven Kingdom title is destroyed and the kingdom belongs to the Iron Throne, it will become de jure Iron Throne
-AI Maelys will keep court artifacts after losing Blackfyre Rebellion
-Only Tytos' children can get a Reyne's Rebellion follow-up event after inheriting Westerlands
-Double kingdom proclamation fix
-Restrict event giving out a fifth personality event
-Ninepenny Kings localization adjusted for when Egg is no longer Summerhall’s host
-Dissolution megawars won't invalidate on death of Iron Throne ruler
-Non-Megawars ending will not reunite realm
-Rhaella death event to choose whether to continue summerhall will not occur after Summerhall starts
-Maester chain no longer causes hair to use crown blendshape
-Localization fixes

Actualización: 12 JUL 2024 a las 11:19

Release Build 0.2.12 // 'Something about Tyrion's mismatched green-and-black eyes made men squirm'

Additions:
-Heterochromia and Half-Blind traits added

Changes:
-Aged is now a variation of Blind
-Hair textures updated to produce more consistent hair colors
-Add crown/regalia artifact requirements
-Aegon III, Aegon IV and Alysanne Crown Reworked
-Many crowns updated for better placement and clipping
-Characters with priest traits will not keep them on converting religions
-Valyrian Steel Widget UI updated to work with longer names
-Custom Targaryen characters during NPK will get appropriate Summerhall events
-Lord Paramountcy Feudal government vassalizing a Feudal government will automatically convert it to the former
-Imperial Tier southern Essos lighting adjusted
-Red Priest in R’hllor filler event can be either gender and can only be made lovers when characters' sexualities are compatible
-Nose Tip Definition Decal variation added
-100 year cooldown on unique dynastic nicknames
-Broken Realm Modifiers only trigger after successful independence war
-Night’s Watch does not have to build cities before building more castles
-Dunk's desertion when Maelys wins is delayed a day to improve Lord Commander succession
-Characters infected during Great Spring Sickness epidemic will get special trait/localization
-Converting to local culture affected by Valyrian conversion game rules

Fixes:
-Localization fixes
-Subvassal Small Council fixes
-Petition fixes
-Loyalist Faction fixes
-Megawars fixes
-Iron Bank can't force player to declare claimant war on nonpayment of another character
-8 Kingsguard fix
-Prevent court events from landing inappropriate characters
-Thrones cannot be lost overboard during travel events
-External realms cannot attack realms only independent due to megawars
-Eyelash Blendshape fixes
-Prisoners won't seduce people of genders they're not attracted to
-Night’s Watch custom characters won't immediately end game
-Inappropriate characters won't try to become Kingsguard
-Daenerys won't spontaneously appear after sieging King’s Landing
-Wards will go home after death of guardian
-Starting as Dragonstone in a Shattered Realm will not lead to an instant game over
-Sept of Baelor Point-of-Interest fix
-Grand Weddings can be reheld after being cancelled for war
-Realm's Succession fixed for scenario when new heir is second-born twin

Actualización: 28 JUN 2024 a las 19:20

Release Build 0.2.11 // '"You have waited most of your life, great king. What is another few months...?"'

Additions:
-Reach city models
-Stepstones buildings
-More coats-of-arms

Changes:
-Add Kingsguard selection events when one is stripped of their cloak
-Characters cannot build both unique Riverlands and non-Riverlands fortification buildings
-Added maximum number of raid prisoners
-Reduced impact when reforging/selling generic Valyrian Steel
-Free City elections will only elect rulers with the Free City governments
-Spring Sickness can't started Beyond the Wall or in isolated areas
-Improved Night’s Watch succession
-Claims can only be bought from Head of Faith on people that are at most one tier higher than you
-Certain interactions/decisions disabled for Night’s Watch
-Misleading indicators/actions about powerful vassals expecting council positions removed
-Misleading notification about Kingsguard leaving removed
-Disallow hostages in Megawars with factions
-Characters with grandchildren as heirs will not divorce barren wives
-Beauty trait rework to show underlying complexion
-Ethnicities & Portraits Expanded textures updated
-Reduced prowess effect on portrait musculature
-Elephant innovation available to more cultures
-Wardens of local ruins will not be prevented from normal interactions
-Court positions/travel options disabled for Night’s Watch

Fixes:
-Hedge Knight event chain will not continue after his death
-Ruins will stay ruin instead of feudalizing
-Ruler title localization fixes
-Faiths with sibling marriage tenet will only allow sibling marriage, not parent-child
-Fixed rotation of Red Keep artifact slots
-Royal Bastard chain updates children's house
-More wars disabled against ruins
-Instability war armies spawn in attacker's capital, not defender's
-Extra Kingsguard fix
-Remove historical Night’s Watch trait from Ruler Designer
-Squires will not become knights before being knighted
-Hellgate Hall modifiers balanced
-Free City elections will be postponed during wars to prevent invalidation
-Slavery succession fix
-Loyalist faction fixes
-Night’s Watch courtier fixes
-Targaryen Invaders and Maelys will not keep refusing marriage on loss
-Prevent Maelys’ duels from triggering simultaneously, locking him in endless combat
-Tower of Joy fix
-Megawar fixes
-Localization fixes

Actualización: 14 JUN 2024 a las 23:02

Release Build 0.2.10 // “...insolence unpunished breeds rebellion.”

Additions:
-Instability Mechanic for dynamic rebellions, controlled by Realm Stability game rule
-Loyalist Factions
-Oakenseat Artifact and Regrowth Decision

Changes:
-Dragon Eggs artifacts will be trinkets without the Royal Court DLC
-Adoption game rule defaults to not allowed
-Maelys will keep Goldfuror county if he loses but lives
-Recently commissioned crowns will not sell for as much on the artifact market

Fixes:
-Localization fixes
-Fix for crash when rulers switch from government with no legitimacy to one with and hover over legitimacy tooltip
-Kingsguard diarchs cannot abuse their power to gain titles or vassals
-Pirates cannot elect Kingsguard, Night's Watch, septons or maesters as their new ruler
-Assigning someone to the septa position will not add them as a second guardian for children who already have them
-The High Septon, Kingsguard, Night's Watch, and the Citadel Seneschal cannot adopt
-Fix for Tower of Joy when Lyanna and the baby are both dead
-Fix for realm not reuniting when Maelys died during War of Ninepenny Kings
-Fix for knights knighting knights during tourney events

Actualización: 10 JUN 2024 a las 18:29

Hotfix Build 0.2.9.1 // Reality was sucked into a void where a royal court would otherwise be.

Additions:
-Reach wall models
-More buildings (script buildings, not models)

Changes:
-Additional limits for ruins AI
-Cities and temples can't be built in bog terrain
-Removed non-Targaryen Valyrian dynasties from Doctrine of Exceptionalism

Fixes:
-Localization fixes
-Fix for crash after Megawar without the Royal Court DLC
-Fixes for post-Robert's Rebellion granting of the Stormlands and Dragonstone

Actualización: 7 JUN 2024 a las 15:34

Release Build 0.2.9 // "Only Melisandre kept pace, bearing the great standard of the fiery heart with the crowned stag within. As if it had been swallowed whole.”

Additions:
-Stormlander Outfits and Cloak
-Female Designate Heir Event
-Characters may choose to use their personal arms for titles when going to war
-R’hllor Personal coat-of-arms chance on conversion
-More Historical coats-of-arms added
-Seahorse Statue artifact added
-New Buildings

Changes:
-Terrain integration and updated backgrounds
-High and Westerosi Valyrian hybrids and divergences won't dye their hair
-Shattered World balance tweaks
-Kingsguard imprisonment event chain restored and improved
-Valyrian Steel Armor rebalance
-Remove era gating from outfit triggers
-People who would not have bodies to bury in 284 cannot be selected for funerals
-Maekar crown texture tweaked
-Night’s Watch cannot purchase truces, and only wildlings can purchase truces with them
-Historical High Septons have dynamic nicknames assigned

Fixes:
-Localization fixes
-Appropriate siege units models should show on map
-Invasion claimants know Common
-Devoted adherents of the Seven will not be naked
-Valyrian dynamic headgear fix
-Stormlands coat-of-arms mask fix
-House Customizer Bastard fixes
-Faster blacklisting when misbehaving with the artifacts market
-Northern baronies have male preference succession on start
-Artifact market acquisition fixes
-Eliminated Tower of Joy Starkcest
-Historical Night’s Watch get appropriate traits
-Grandmaester leaving court fix -Canon children non-canonical gender rule fixes
-Ruin inheritance fix
-Flee to Summerhall decision can only be taken when Summerhall is ruined
-Royal Bastards fix
-Children of Bastards fix
-Shattered World fixes
-Megawars fixes

Actualización: 24 MAY 2024 a las 16:57

Release Build 0.2.8 // "If Garth Greenhand ever ruled what he claimed was the Kingdom of the Reach, it is doubtful its writ was anything more than notional beyond a fortnight's ride from his halls. But from such petty domains arose the mightier kingdoms"

Additions:
-Highgarden Throneroom
-Custom Reach Holdings added
-Stormlands Common and Dragon Plate Armors added
-Shattered Petty Kingdoms Rule
-Shattered Realms Conquest CB
-Many decision kingdoms added
-More AGOT hair blendshapes
-Cider Hall and Claw Isle Buildings added
-Bittersteel Personal COA added

Changes:
-AGOT terrains integration into more vanilla events/effects
-Improved background selection for AGOT terrains
-Add back buttons in house customizer
-GUI support for more than 4 wives (Craster)
-Offer Concubine opinion doesn't stack
-Straight Long male hair redone

Fixes:
-Agrarian Traditions effects apply to road terrains
-Prevent Treasure Keeper title destruction
-Wedding graphics fixes
-Can create a new white book if none exists
-Daenerys won't stay refusing marriage when Viserys wins Targaryen Invasion
-Stopped people from landing inappropriate characters via event
-AGOT Soundtrack Linux/Mac fixes
-Localization fixes

Actualización: 8 MAY 2024 a las 19:26

Release Build 0.2.7 // We're patching here.

Additions:
-Added dra- I have been informed I am only allowed to do that bit once
-Three new female hairs: Mesmerizingly Long, Warrior's Braid, Long Elegant Hair

Changes:
-Compatched with CK3 version 1.12.5
-Default portrait crown updates
-Bodyguard enhancements
-Building balancing
-Updated Elaena hairs
-Updated several hair blendshapes
-Improve traveling portrait backgrounds

Fixes:
-Localization Fixes