Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

PSYCHO
Viser 21–30 av 49 bidrag
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Oppdatering: 16. okt. @ 8.07
av nok

PsychoR-5AD

[#] Insanity is now 50 frames long; however, it interrupts on frame 35
- you can choose to hold, but you won't be actionable

Oppdatering: 16. okt. @ 7.19
av nok

PsychoR-5ACA

hmm...

Oppdatering: 16. okt. @ 7.10
av nok

PsychoR-5AC

[+] installed title system
[+] installed custom UI

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[+] slightly reduced IASA of Stain in combo
[+] the attack from Clean starts less far back from the opponent; should be more consistent horizontally

Oppdatering: 15. okt. @ 14.01
av nok

no change notes

Oppdatering: 15. okt. @ 14.00
av nok

im a bit dumb

Oppdatering: 15. okt. @ 13.57
av nok

[/] fixed Capture being free cancellable
[/] fixed Transfuse not self-damaging properly
[-] Bloodwashes and Red Knives now vanish when you are hit

Oppdatering: 15. okt. @ 13.47
av nok

[/] fixed Capture being free cancellable

Oppdatering: 15. okt. @ 13.01
av nok

[/] fixed Capture being untechable
[/] fixed Transmute halting momentum

Oppdatering: 15. okt. @ 12.31
av nok

PsychoR-5A

[#] New mechanic: Scars + Wounds
- Scars are collected on move use and block; Wounds are collected on hit and parry
- Scars can be converted into Wounds using the new taunt Transfuse, or with Insanity
[#] Refactored Haemorrhage
- Haemorrhage DMG now scales with the number of Wounds you have. A minimum of 25 are required to Haemorrhage
- Haemorrhage now does self DMG equivalent to the Wounds spent (far less than inflicted DMG). It cannot kill you
[#] New mechanic: Bleed
- Occurrs when an opponent blocks a Haemorrhage
- Quickly drains Wounds to deal DMG over time and a lingering +1 blockstun. Ends if the opponent lands a hit or parries anything
- Cannot Haemorrhage while active
- Cannot kill. Has the same self DMG as Haemorrhage

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[#] Reworked Upslice
[#] Adjusted movement of Malevolence
- no longer has an XYPlot
[+] Customised Grab with two unique followups
- Bloodletting - convert all Scars into Wounds while draining the opponent's HP

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[+] New specials: Stain + Clean
- Stains can be placed around you, which you can interact with using Clean
- Stains can be fed Wounds to enhance their properties
[+] New special: Silent Treatment
- a guardbreak slash that inflicts many hits
- replaces Cast Brekaer

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[+] New super: Gruesome Skean of Oblivion
- only usable in Insanity

NOTE: I intend to refactor the other supers. They dont have as much of a place anymore in this current gameplan

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[+] New taunt: Transfuse
- can optionally convert all Scars into Wounds at the cost of HP

--
OTHER NOTES
[+] added Intro
[-] disabled Insanity extra knives for now

Oppdatering: 17. aug. 2024 @ 7.37
av nok

- body carving is 1 frame faster
- body carving can now be flipped properly
- updated burst hit effects