RimWorld
Big and Small - Framework
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更新:8月3日 @ 10時23分
更新者:RedMattis

[Auto-generated text]: Update on 8/3/2025 7:23:41 PM.

更新:7月30日 @ 13時37分
更新者:RedMattis

Fixed Enablind Sapient Mechs sometimes making mechanoids fail to generate due to the game trying to injure the added Waist part (for wearing a shield belt)

Despite being conceptual it lacks the tag saying it can't have scars...

Fixed by giving them an inorganic waist def instead.

更新:7月30日 @ 13時29分
更新者:RedMattis

[Auto-generated text]: Update on 7/30/2025 10:28:52 PM.

更新:7月30日 @ 11時34分
更新者:RedMattis

Fixed dyslectic description grammar...

更新:7月30日 @ 10時30分
更新者:RedMattis

Def-swap now removes/reapplies comps.

更新:7月30日 @ 9時45分
更新者:RedMattis

Prepatcher compatibility. Unless red text is being spammed the framework is dirt cheap already when things are working correctly.

...besides the rendering patches which are the only really expensive methods in normal play don't affect TPS since they run by frame not by tick.

But this might make it a little bit faster for those with old computers. ...probably Ludeon's vanilla method dwarf's whatever cost there is in this mod though, but chasing Dub's Analyzer numbers is always fun.

Can't measure the rendering cost it myself, because 0.03-0.05us is about the smallest values the analyzer can measure.

更新:7月30日 @ 0時30分
更新者:RedMattis

Changed the sytnax for the compWhiteList. Added ability to just set the comps instead of the properties to it can handle stuff with generic properties.

Added handling for no-needs on a pawn with a locked need.

Sapient-ified animals now get mapped to corresponding age relative to their lifespan.

This means 10 yo rats will end up absolutely ancient.

更新:7月29日 @ 11時35分
更新者:RedMattis

Expanded on the ability to transfer comps to sapient animals. Now support compProperties as well as the Comps themselves.

更新:7月28日 @ 12時54分
更新者:RedMattis

Fixed a case where a pawn with a gene that locked a need, but literally having no need-tracker at all would throw an error.

更新:7月28日 @ 12時33分
更新者:RedMattis

Made some of the wildcards for sapient animals case-insensitive to make things easier for other modders