RimWorld
Big and Small - Framework
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更新:2024年5月25日 @ 10時07分
更新者:RedMattis

Update on 5/25/2024 7:05:18 PM.

Greater Deathless now uses `OfPlayerSilentFail` so it doesn't generate a pointless warning message during world generation (Dracul Masters checking if the gene was applied to a player pawn)

更新:2024年5月24日 @ 23時46分
更新者:RedMattis

Update on 5/25/2024 8:45:00 AM.

A ton of framework updates to support immortality genes, etc.

Also moved the Blank Facial Animation faces into the frame work, because apparently I had forgotten those in the B&S Genes mod when moving the "Facial Animation disabler" into the framework.

更新:2024年5月19日 @ 12時34分
更新者:RedMattis

[Auto-generated text]: Update on 5/19/2024 9:33:04 PM.

更新:2024年5月15日 @ 2時23分
更新者:RedMattis

Update on 5/15/2024 11:22:09 AM.

Quick-fix to some hediffs not transferring when changing the pawn's HAR race.

更新:2024年5月15日 @ 2時19分
更新者:RedMattis

[Auto-generated text]: Update on 5/15/2024 11:18:17 AM.

更新:2024年5月14日 @ 7時38分
更新者:RedMattis

[Auto-generated text]: Update on 5/14/2024 4:37:01 PM.

更新:2024年5月8日 @ 1時47分
更新者:RedMattis

Quick Update on 5/8/2024 10:46:17 AM.

Removed a MeshAt patch which was doing nothing useful. (1.4 leftovers which didn't actually work in 1.5)

This could apparently rarely result in meshes being created on the wrong thread with some mods (e.g. HAR).

更新:2024年5月6日 @ 2時51分
更新者:RedMattis

Update on 5/6/2024 11:49:35 AM.

Made the CanEquip patch check if the pawn is a humanlike. If not it just skips my patches.

This should fix issues with errors from mods that lets animals equip weapons.

...and yes this means, I'm currently not stopping chinchillas from equipping jotun-made miniguns or something.

更新:2024年5月6日 @ 2時43分
更新者:RedMattis

Update on 5/6/2024 11:41:41 AM.

Fix for animals not being visually rescaled when gigantised/minimized via the animal-serums or hit with shrink/growth rays.

更新:2024年5月5日 @ 10時08分
更新者:RedMattis

Update on 5/5/2024 7:07:03 PM.

Fixed Shamblers returning as Returned. We don't need double-undead undead.