RimWorld

RimWorld

Big and Small - Framework
Näytetään 201–210 / 446
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Päivitys: 27.9.2024 klo 4.44
tekijältä RedMattis

[Auto-generated text]: Update on 9/27/2024 1:43:54 PM.

Päivitys: 26.9.2024 klo 12.24
tekijältä RedMattis

[Auto-generated text]: Update on 9/26/2024 9:23:50 PM.

Päivitys: 26.9.2024 klo 6.52
tekijältä RedMattis

Update on 9/26/2024 3:52:14 PM.

Redid how injuries get rescaled when a pawn's bodysize is changed. This should deal with the issue where pawn with tons of injuries sometimes die when loading a saved game.

Päivitys: 21.9.2024 klo 11.35
tekijältä RedMattis

[Auto-generated text]: Update on 9/21/2024 8:35:21 PM.

Päivitys: 21.9.2024 klo 10.08
tekijältä RedMattis

Update on 9/21/2024 7:08:32 PM.
Fixed the Drone Died thought also appearing when they get downed.

Päivitys: 19.9.2024 klo 8.51
tekijältä RedMattis

Update on 9/19/2024 5:51:38 PM.

Fixed some tooltips. Nerfed health scaling.

Päivitys: 17.9.2024 klo 10.12
tekijältä RedMattis

Update on 9/17/2024 7:12:38 PM.

Further iterations on health scaling.

Päivitys: 17.9.2024 klo 4.58
tekijältä RedMattis

Update on 9/17/2024 1:58:02 PM.
Bumped up the max heath-scale multiplier to 12. Removed an unnecessary print.

Päivitys: 17.9.2024 klo 1.03
tekijältä RedMattis

Update on 9/17/2024 10:02:57 AM.

Health Scale calculations have been completely re-done. Now works based on a Virtual HealthScale.

This new system means you still get significant values from scaling up a human, or even a polar bear, but doing to to a Thrumbo or Silverfish will mostly result in a fairly linear increase.

Päivitys: 16.9.2024 klo 0.32
tekijältä RedMattis

[Auto-generated text]: Update on 9/16/2024 9:32:07 AM.