Hearts of Iron IV

Hearts of Iron IV

Toolpack without the Errors
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更新于:2024 年 12 月 23 日 上午 5:38
作者:marijn211

  • Cosmetic tag tool.
  • Breakthrough point adding in politics->research menu.
  • Character option in annexing menu.
  • Dynamic country option in civil war submenu.
  • Adding to faction now whitepeaces automatically if the countries are at war.
  • Revised ideology colors to be slightly easier to read.
  • Kill country leader button in politics menu.
  • Switched civil war submenu ideology selection to selection dot GFX and the faction dismantle button to the one used in the normal interface.

更新于:2024 年 12 月 6 日 上午 9:18
作者:marijn211

  • Adjusted names of radar building technology as base game has done.
  • Fixed carrier spawning.

更新于:2024 年 11 月 22 日 下午 12:51
作者:marijn211

  • Added native support for "The Great War Redux - 1.15.*"
  • Updated division template unlocking button with 1.15 templates.

更新于:2024 年 11 月 14 日 上午 10:05
作者:marijn211

  • Updated version number in descriptor and thumbnail

更新于:2024 年 6 月 14 日 下午 3:11
作者:marijn211

  • Restricted "Crack Unit" unit naming to countries with spawned units.
  • Added missing tech giving to non-MtG submarine spawning.

更新于:2024 年 4 月 8 日 下午 1:58
作者:marijn211

  • Improved the MP decisions: when the Toolpack control claiming country is now AI, you can take it from them (multiplayer savegame in singleplayer, or when a player has left).
  • Added new DLC templates to template unlocker button.

更新于:2024 年 3 月 7 日 上午 10:06
作者:marijn211

  • Updated supported version number and thumbnail

更新于:2024 年 3 月 1 日 下午 2:12
作者:marijn211

  • Added some missing French localization
  • Fixed wrong tooltip in the country rule menu
  • Added native support for Magna Europa: Reloaded

更新于:2023 年 12 月 26 日 上午 11:45
作者:marijn211

-Collab puppeting displayed for fascist countries.
-Expanded division spawner A with mechanized and motorized/tank and mechanized/tank mixed units.

更新于:2023 年 12 月 17 日 下午 5:08
作者:marijn211

-Puppets as collaboration governments, I wrongly assumed it wasn't possible a while ago when I wasn't as experienced in modding.