Hearts of Iron IV

Hearts of Iron IV

Toolpack without the Errors
Viser 21-30 af 63 forekomster
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Opdatering: 23. dec. 2024 kl. 5:38

  • Cosmetic tag tool.
  • Breakthrough point adding in politics->research menu.
  • Character option in annexing menu.
  • Dynamic country option in civil war submenu.
  • Adding to faction now whitepeaces automatically if the countries are at war.
  • Revised ideology colors to be slightly easier to read.
  • Kill country leader button in politics menu.
  • Switched civil war submenu ideology selection to selection dot GFX and the faction dismantle button to the one used in the normal interface.

Opdatering: 6. dec. 2024 kl. 9:18

  • Adjusted names of radar building technology as base game has done.
  • Fixed carrier spawning.

Opdatering: 22. nov. 2024 kl. 12:51

  • Added native support for "The Great War Redux - 1.15.*"
  • Updated division template unlocking button with 1.15 templates.

Opdatering: 14. nov. 2024 kl. 10:05

  • Updated version number in descriptor and thumbnail

Opdatering: 14. juni 2024 kl. 15:11

  • Restricted "Crack Unit" unit naming to countries with spawned units.
  • Added missing tech giving to non-MtG submarine spawning.

Opdatering: 8. apr. 2024 kl. 13:58

  • Improved the MP decisions: when the Toolpack control claiming country is now AI, you can take it from them (multiplayer savegame in singleplayer, or when a player has left).
  • Added new DLC templates to template unlocker button.

Opdatering: 7. mar. 2024 kl. 10:06

  • Updated supported version number and thumbnail

Opdatering: 1. mar. 2024 kl. 14:12

  • Added some missing French localization
  • Fixed wrong tooltip in the country rule menu
  • Added native support for Magna Europa: Reloaded

Opdatering: 26. dec. 2023 kl. 11:45

-Collab puppeting displayed for fascist countries.
-Expanded division spawner A with mechanized and motorized/tank and mechanized/tank mixed units.

Opdatering: 17. dec. 2023 kl. 17:08

-Puppets as collaboration governments, I wrongly assumed it wasn't possible a while ago when I wasn't as experienced in modding.