Garry's Mod
[LVS] - Framework
Se afișează 331-340 din 472 intrări
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Actualizare: 27 aug. 2023 @ 14:01

v139.WS

fixes / changes
  • fixed ai considering destroyed vehicles as enemies

Actualizare: 27 aug. 2023 @ 13:09

v138.WS

fixes / changes
  • fixed macro cool down hack

Actualizare: 27 aug. 2023 @ 10:04

v137.WS

fixes / changes
  • made door handler IsOpen function available on CLIENT aswell

Actualizare: 26 aug. 2023 @ 12:22

v136.WS

fixes / changes
  • made armor system less annoying to debug

Actualizare: 26 aug. 2023 @ 6:56

v135.WS

fixes / changes
  • added ENT.DSArmorBulletPenetrationAdd so you can modify how far the bullet will "see" through the model

Actualizare: 26 aug. 2023 @ 2:37

v134.WS

fixes / changes
  • improved a performance bottleneck

Actualizare: 25 aug. 2023 @ 12:01

v133.WS

fixes / changes
  • fixed white tracer looking ugly at night and viewed from the side

Actualizare: 25 aug. 2023 @ 5:55

v132.WS

fixes / changes
  • added ENT:PreExplode( ExplodeTime )

Actualizare: 24 aug. 2023 @ 11:24

v131.WS

fixes / changes
  • fixed logic error in weapon HudPaint code which made the driver HudPaint draw for passengers

Actualizare: 23 aug. 2023 @ 12:10

v130.WS

fixes / changes
  • fixed impact effects not showing