Garry's Mod
[LVS] - Framework
Se afișează 221-230 din 473 intrări
< 1 ... 21  22  23  24  25 ... 48 >
Actualizare: 19 iun. 2024 @ 22:32

v240.WS

  • added ENT.VehicleIdentifierRange

Actualizare: 17 iun. 2024 @ 11:16

v239.WS

  • reduced lvs_buildcontrols network spam

Actualizare: 16 iun. 2024 @ 13:29

v238.WS

  • added team setting to ai enabler tool

Actualizare: 16 iun. 2024 @ 11:16

v237.WS

  • fixed NPC relationship not being set correctly in some cases

Actualizare: 15 iun. 2024 @ 12:44

v236.WS

  • notarget state now stays when entering/exiting a vehicle

Actualizare: 14 iun. 2024 @ 5:43

v235.WS

  • added serverside pose parameter support for doorhandler ( add "^" prefix to your PoseParameterName )

Actualizare: 13 iun. 2024 @ 10:10

v234.WS

  • improved overall performance

Actualizare: 13 iun. 2024 @ 7:09

v233.WS

  • fixed a lua error that happened on passenger controled turrets when the vehicle was destroyed but health was changed to > 0
  • added ability to unlock gunner view from vehicle body in code
  • fixed a problem where the armored vehicle kill sound was extremely loud (played multiple times at the same time)

Actualizare: 13 iun. 2024 @ 5:01

v232.WS

  • return combine to team 1, lets trust in peoples ability to understand the team system. (original system assumed combine were always combine, but some servers reskin their combine to be droids for example which have to be team 1)

Actualizare: 13 iun. 2024 @ 4:16

v231.WS

  • added npc_zombine to team 3