Garry's Mod
Overhauled Bone Tool
Se afișează 1-10 din 15 intrări
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Actualizare: 29 apr. 2024 @ 10:26

Fixed a rendering bug.

Actualizare: 23 apr. 2024 @ 10:46

- Improved the child bone scaling feature.
- Fixed weird LUA errors that happen when players try to manipulate an entity while they're dead.

Actualizare: 20 apr. 2024 @ 19:59

- The bone list is now automatically and fully expanded on model selection.
- Added a "Scale child bones" checkbox. If enabled, the child bones of the currently selected bone will be scaled along with it.
- Improved compatibility with UI Reskins.
- Minor bug fixes.

Actualizare: 8 ian. 2023 @ 15:05

Actualizare: 7 ian. 2023 @ 12:38

Reduced the maximum bone scale to 18 due to https://github.com/Facepunch/garrysmod-issues/issues/1249

Actualizare: 21 dec. 2022 @ 7:05

Actualizare: 17 dec. 2022 @ 11:47

Clean up

Actualizare: 12 dec. 2022 @ 12:56

Actualizare: 5 dec. 2022 @ 21:23

Actualizare: 4 dec. 2022 @ 11:30