Garry's Mod

Garry's Mod

ANPlus [BASE] | Replacer Update
Zobrazuje se 281–290 z 301 položek
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Aktualizace: 5. lis. 2022 v 6.32

CHANGES:

  • Another update to the animation function.
    > ENT:ANPlusPlayAnim( anim, speed, facet ) -
    - anim - Animation that we want our NPC to play.
    - speed - The speed of said animation, it's a multiplier so 1 equals the default speed and 2 would be double, etc.
    - facet - Entity that we wish that our NPC should face while playing our animation.

Aktualizace: 3. lis. 2022 v 14.44

CHANGES:

  • A preparation for future function that'll allow devs to force NPC to play animations.

Aktualizace: 30. říj. 2022 v 12.56

CHANGES:

  • Added some new functions:
    ------------------------------------ Sets if NPC should only be spawnable by admins.
    ['AdminOnly'] = true/false,
    ------------------------------------ Sets if NPC should only be spawnable on the ceiling.
    ['OnCeiling'] = true/false,
    ------------------------------------ Position offset from the crosshair.
    ['Offset'] = numerical value,
    ------------------------------------Set if your NPC should drop to the floor on spawn (seems to be only working on NPCs that do not possess any physics).
    ['NoDrop'] = false,

Aktualizace: 29. říj. 2022 v 14.26

Aktualizace: 27. říj. 2022 v 6.06

CHANGES:

  • Fixed clientside ragdolls not having the right body groups set sometimes.

Aktualizace: 26. říj. 2022 v 15.36

Aktualizace: 26. říj. 2022 v 15.10

CHANGES:

  • "AddNPCPLUS( tab )" has been rewritten and it's name changed to "ANPlus.AddNPC( tab )". This should solve the issue for good.

Aktualizace: 26. říj. 2022 v 12.59

CHANGES:

  • An attempt on fixing "AddNPCPLUS" returning nil

Aktualizace: 26. říj. 2022 v 4.54

Aktualizace: 25. říj. 2022 v 16.39

CHANGES:

  • Added an ability to change/randomize sub-materials (refer to the updated template)