Garry's Mod

Garry's Mod

Navmesh Optimizer
Ergebnisse 31–40 von 67
< 1  2  3  4  5  6  7 >
Update: 21. Aug. 2023 um 12:50

Completely reworked navmesh_generate_cheap_keepsession
Now goes through the entire map, looking for ungenerated seed poisitions, and then incrementally generates one seed position at a time.

Update: 22. Jul. 2023 um 10:34

Stupid fix

Update: 19. Jul. 2023 um 18:30

fixes/tweaks
let stair areas merge in specific circumstances
check for stair areas between merge loops
fix error

Update: 23. Jun. 2023 um 11:54

only place walkable marks when no navareas are already there

Update: 16. Jun. 2023 um 13:50

Tweaks!

Update: 11. Mai 2023 um 13:34

Fix

Update: 11. Mai 2023 um 13:32

Standardized message sending in the backend

Update: 11. Mai 2023 um 13:24

Fixed error

Update: 11. Mai 2023 um 13:18

Another attempt to fix.

Update: 11. Mai 2023 um 13:13

Again