Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.3.?)
Viser 31–40 av 46 bidrag
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Oppdatering: 23. apr. 2023 @ 11.58

Updated (mostly) for 3.0. HUGE thanks to Juko for doing a lot of work to get this updated for 3.0. One major note: Airships are broken still. They do not fire at all and sometimes cause CTD so I have temporarily removed their campaign availability.

Oppdatering: 28. feb. 2023 @ 16.39

Major changes to Airship. First visual changes to the balloon and artillery engines. Battle entity changes to make it fly like an Airship (slower turning, slower accel/decel, higher top speed once moving). Also tweaked rockets in the front to be more accurate. New artwork to match.

Oppdatering: 24. feb. 2023 @ 20.25

Updated for 2.4 Nerfed many states for most units. Switched Bergjaeger to the streltsi anims to help them actually fire sometimes. Removed hussar wings from Thrice pistols.

Oppdatering: 30. nov. 2022 @ 18.02

Oppdatering: 12. nov. 2022 @ 18.47

Added blood effect switch to Eisenbombers. Nerfed Thrice-Pistols.

Oppdatering: 21. okt. 2022 @ 20.14

Updated for 2.2
Added blood effect compatibility for most units. Units converted so far: Ersatz, Hakbutschutzen, Ironsides, Jaegerkorps, Bergjaeger, Thrice-Pistols, Crank Gunners, and Leadbelchers.

Oppdatering: 16. okt. 2022 @ 20.33

Assorted bug fixes according to reports.
Various balance tweaks (biggest to Bergjaeger and Crank Gunners).
Expanded deployable usage to both my and vanilla units but nerfed the stages a bit.
Added custom VFX and shrapnel to Hellhammer Cannon shell.
Put Biplane and Airship on regular forge likes at tier 5. (Nuln remains as a way for Franz to get them at tier 3)
Fixed LOC on Hellhammer.

Forgot to take firing modes for vanilla artillery off before publishing and may fork that to new mod.

Oppdatering: 27. sep. 2022 @ 20.03

Added Warband Upgrade system back and posted submod to go with it.
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2868600553

Oppdatering: 25. sep. 2022 @ 6.14

Removed Warband system until I can further debug it.

Oppdatering: 24. sep. 2022 @ 10.40

Added new Warband Upgrade system.
All State Troops can become Hakbutschutzen at different levels. Handgunners can also become Jaegerkorps. Pistoliers can become Thrice-Pistols. GOTE units can upgrade as you'd expect

Removed excessive unit groups to reduce over-buffing over a campaign.
Rebalanced some stats.
Added support for Mixus Legendary Lord unit groups
New Unit Art for Ersatzsolder and Ironsides
Buffed AP damage for Hellhammer and LMFAO but reduced radius of damage so they should be more effective against more enemies.
Buffed Hellhammer damage multiplier vs buildings because I hate the Siege supplies towers so much.
Switched Airship Gunners to Jaegerkorps models.
Removed table entries preventing faction colors on units.
Added Passive for Jaegerkorp so their moving range is 145 and moving range is 160