Garry's Mod

Garry's Mod

The Poolrooms
1–10/14 bejegyzés mutatása
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Frissítés: okt. 28. @ 20:20
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- Readded gm_poolrooms_dark with new changes

Frissítés: okt. 28. @ 18:33
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- Added a new area to the upper level of the map
- Improved lighting in several areas of the map
- Majorly improved nodes
- Updated cubemaps and navmesh

Frissítés: okt. 22. @ 20:02
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- Fixed bright water error on x64 branch
- Added NPC clips in the long room so they can exit the water
- Improved water color
- Improved optimization
- Improved nodes

Frissítés: jún. 21. @ 21:34
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Animated the icon

Frissítés: 2024. szept. 29. @ 11:51
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- Added color correction to be more accurate to the renders
- Added a tonemap controller to fix strong HDR bloom
- Added brighter fog to water texture for accuracy
- Added and adjusted many lights throughout the map for accuracy
- Added phong effects to the nonreflective tile texture
- Added volumetric lights to some light sources
- Added dustmotes to some light sources
- Added more light blockers for accuracy
- Added clipping to more stairs
- Added another step at the top of the spiral staircase
- Added automatic optimization fixes for FPS
- Adjusted projected textures for accuracy
- Adjusted plaster texture properties
- Adjusted texture light bouncing for accuracy
- Adjusted some water caustics
- Adjusted some displacements to line up on the grid
- Adjusted soundscape DSP effects
- Adjusted shadow_control values for accuracy
- Improved tile texture seamlessness
- Improved a lot of geometry to be simplified
- Improved optimization
- Decreased fade distances of some props for optimization
- Fixed some weird shadows
- Fixed cylindrical rooms having gaps outside corners
- Fixed some cases of water flickering
- Fixed some overlapping brushes
- Fixed soundscapes not switching
- Updated cubemaps and navmesh
- Many miscellaneous changes

Frissítés: 2024. jan. 25. @ 18:45
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- Added several new areas to the upper section of the map
- Optimized many of the curvy walls by using displacements
- Improved lighting in a few areas
- Improved optimization
- Fixed some soundscapes
- Updated cubemaps, nodes, and navmesh

Frissítés: 2023. máj. 4. @ 19:15

- Added a navmesh to gm_poolrooms_dark

Frissítés: 2023. ápr. 29. @ 17:14

- Added gm_poolrooms_dark ;)

Frissítés: 2023. febr. 26. @ 13:07

- Added two new areas, both connected to the large open room
- Added a sloped ceiling to the hallway leading to the repeating arches room (and expanded it a bit) for symmetricality
- Added an arch along the ceiling of the staircase for consistent aesthetics
- Removed cheaper water texture in some areas for better texture connections
- Removed two of the windows from the staircase room
- Fixed some choppy lighting
- Brightened some areas
- Miscellaneous changes and fixes
- Updated cubemaps and navmesh

Frissítés: 2022. nov. 20. @ 17:31

- Added some more areas
- Updated the pure white texture to make decals not appear on it
- Updated cubemaps
- Updated navmesh (used Navmesh Optimizer)