Space Engineers

Space Engineers

Extended Survival: Core Module - 1.0.2 - DEPRECATED
Viser 21–30 av 118 bidrag
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Oppdatering: 9. aug. 2024 @ 9.22

- Try to fix not spawn the stone after a meteorite in the client (desync problem).

Oppdatering: 9. aug. 2024 @ 8.45

- Fixed audio hz frequency to avoid game crash.

Oppdatering: 8. aug. 2024 @ 13.04

- Fixed ScarceEnabled settings save.
- Fixed planet Sedonia geothermal, soil and size.

Oppdatering: 7. aug. 2024 @ 11.26

- Added a FloatingObject clean system.

Oppdatering: 3. aug. 2024 @ 7.38

- Added new ice icons.

Oppdatering: 1. aug. 2024 @ 17.54

- Fixed a error when execute the admin command "\definitions weapons" that some times didn't return any value.

Oppdatering: 29. juli 2024 @ 4.21

- Fixed helios water mod that didn't had ore map.
- Fixed the meteor impact system do not count a bot as player.
- Added a new oremap command option to let ore spawn more scarce when planet ore definition supports. Only need to add the option scarceenabled:

/planet.oremap $ generate scarceenabled

Oppdatering: 23. juli 2024 @ 8.08

- Added new voxel material "Lava Soil" that can mine "Vulcanic Soil".
- Added to all planets with geothermal enabled a third voxel layer of "Lava Soil" at the start of geothermal power.
- Added a system to change planets voxels to vanilla ones when this voxels ara indexed over 128 (limit for voxel to render), it ocurs when use better stone + extended survival with many modded planets, for the moment this system is only mapped to Helios Planet.
Ps.: To work correctily all modded planets need to load last in the save, so at top in interface but at end in save file.

Oppdatering: 20. juli 2024 @ 11.09

- Added ore textures.
- Added batter stone ore exclusive icons.
- Fix ore map generation to not exclude ores when rare slots are all taken.
- Balance ore distribution over supported planets.