Space Engineers

Space Engineers

Extended Survival: Core Module - 1.0.2 - DEPRECATED
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Päivitys: 28.8.2022 klo 14.56

- Added new items in the wood system.
- Added new icons to make it easier to find recipes with the same result with products of different origin.

Päivitys: 27.8.2022 klo 8.06

- Fixed several code issues.
- Fixed an issue with the rot system used by the status and effects module.
- Added solar systems generator, for more details see wiki.

https://www.wikiful.com/@ogrimdooh/ogrimdooh-se-mods/extended-survival-complete/extended-survival-core-module/administrative-commands/command-starsystem

Päivitys: 6.8.2022 klo 6.27

Add configuration.:

DisableWaterModFreeIce

Default value: true.

When active it will disable the default ice collection from water mod collectors, ice solidifiers will work correctly regardless of this setting.

Everything can be changed by admin command:
/settings <key> <value>

Exemple:
/settings DisableWaterModFreeIce false

Päivitys: 2.8.2022 klo 3.23

Added new "soil" ores. They can be collected on the surface of planets and when refined generate sand, dirt, gravel and organic matter.

Päivitys: 1.8.2022 klo 13.13

Move definition off Medkit, ClangCola and SpaceCoffe from Stats to Core.

Päivitys: 1.8.2022 klo 7.14

Added custom respawn pods for planets and space.

Added settings to customize possible planets to start and enable space start. These settings can be changed by the admin command.:

To enable spacial start use this command:

\settings respawnspacepodenabled VALUE

VALUE = true/false

To enable start on a specific planet use this command:

\planet.settings PLANET_TYPE respawnenabled VALUE

VALUE = true/false
PLANET_TYPE = The type of planet example: Moon, Mars, etc.

Päivitys: 31.7.2022 klo 10.46

Added ores.:

Toxic ice: needs to be refined to become ice and organic material.

Dirty ice: needs to be refined to become ice, gravel and organic material.

Added tech mod compatibility.

Päivitys: 26.7.2022 klo 18.16

Initial release.