tModLoader

tModLoader

Fancy Lighting
11-20 van 68 items weergegeven
< 1  2  3  4  5  6  7 >
Update: 14 mrt om 0:52
door Rex

Version 0.9.12 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Fixed the Infernum Mode Devourer of Gods sky bug again
- Simplified some code related to full HDR mod compatibility fixes

Update: 12 mrt om 23:26
door Rex

Version 0.9.11 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Added a setting to enable mod compatibility fixes for full HDR rendering
- Made the background slightly darker when using full HDR rendering

Update: 8 mrt om 16:34
door Rex

Version 0.9.10 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Made lava redder when using full HDR rendering
- Updated the mod icon, again

Update: 8 mrt om 1:38
door Rex

Version 0.9.9 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Increased the brightness of the background when using full HDR rendering
- Made the fix for the Devourer of Gods from Calamity Mod in Infernum Mode work correctly when Lights and Shadows is enabled
- Updated the mod icon

Update: 3 mrt om 22:12
door Rex

Version 0.9.8.1 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Updated the mod icon

Update: 1 mrt om 23:14
door Rex

Version 0.9.8 has been published to Stable tModLoader v2025.1, learn more at the homepage[github.com]

- Decreased the default normal map strength and the strength of normal maps on walls
- Decreased bloom strength
- Slightly decreased content gamma when using full HDR rendering (previously it was boosted)
- Improved blending between the foreground and the background when using full HDR rendering
- Tweaked global illumination
- Made small optimizations to the fancy lighting engine
- Fixed a bug that occurred when the black tile optimization setting from High FPS Support was enabled
- Partially fixed a bug that occurred when fighting the Devourer of Gods from Calamity Mod in Infernum Mode
- Made settings changes seamless
- Renamed some settings and changed some tooltips

Update: 31 dec 2024 om 1:58
door Rex

Version 0.9.7 has been published to Stable tModLoader v2024.10, learn more at the homepage[github.com]

- Tweaked and optimized smooth lighting
- Reworked and optimized ambient occlusion
- Adjusted how normal maps are simulated on translucent surfaces
- Tweaked the overall look of the enhanced HDR render mode
- Added a slider to adjust exposure when using the enhanced HDR render mode
- Fixed a bug that caused normal maps to be simulated on liquids adjacent to sloped blocks
- Reverted the change made in v0.9.0 to the rendering of black areas, which sometimes caused flickering
- Fixed a bug that caused the background to become black when smooth lighting was disabled and HDR rendering was enabled
- Reduced the temporary visual disruption that occurs when changing some settings

Update: 4 dec 2024 om 17:25
door Rex

Version 0.9.6 has been published to Stable tModLoader v2024.10, learn more at the homepage[github.com]

- Fixed a bug that caused flickering in dark areas just above the underworld
- Made some minor optimizations

Update: 28 nov 2024 om 18:44
door Rex

Version 0.9.5 has been published to Stable tModLoader v2024.9, learn more at the homepage[github.com]

- Improved the mod compatibility of the enhanced HDR render mode

Update: 25 nov 2024 om 21:40
door Rex

Version 0.9.4 has been published to Stable tModLoader v2024.9, learn more at the homepage[github.com]

- Optimized and improved bloom
- Tweaked ambient occlusion
- Updated the mod icon