Project Zomboid

Project Zomboid

RV Interior
Visar 1–10 av 44 poster
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Uppdatering: 17 dec, 2023 @ 9:35

Version 1.4.14

* Don't use vehicle battery slots whose category is "nodisplay".
* Added support for KI5 B700

Uppdatering: 7 dec, 2023 @ 13:47

Version 1.4.13

* Fix zombie staggering to work in multiplayer as well.

Uppdatering: 6 dec, 2023 @ 12:03

Version 1.4.12

* Balance fix: stagger zombies that are within 2 tiles of the player when entering or leaving the interior.

Uppdatering: 20 nov, 2023 @ 17:27

Version 1.4.11

* Map Fix: Fixed various instances of interior #22 being misplaced

Uppdatering: 5 nov, 2023 @ 10:46

Version 1.4.10

* Prevent server throwing an error if client incorrectly sends vehicle position update for invalid vehicle.

Uppdatering: 29 sep, 2023 @ 12:46

Version 1.4.9

* Map Fix: Moved 88W900swat interior #22

Uppdatering: 27 sep, 2023 @ 9:20

Version 1.4.8

* Prevent infinite loop when the 25th interior is the only one available.
* Fixed ATAPetyarbuiltSleeperLong not being able to be entered.
* Map Fix: Removed indestructible pipes in some interiors.

Uppdatering: 6 sep, 2023 @ 9:11

Version 1.4.7

* Correct Sandbox localisation files for Chinese, German, Spanish, French and Russian.
* Add Ukrainian localisation files (thanks Cosmo).
* Prevent players entering safehouse interiors irrespective of server trespass settings.
* Allow admins to enter safehouse interiors.

Uppdatering: 13 aug, 2023 @ 8:40

Version 1.4.6

* Map Fix: Player could spawn outside one of the containers

Uppdatering: 8 jul, 2023 @ 7:13

Version 1.4.5

* Map Fix: removed wall detailing (was overwritting tile properties)