tModLoader

tModLoader

Better Blending
Viser 1–10 av 10 bidrag
Oppdatering: 25. feb. @ 14.52

•1.2.6
-Fixed ore generation

Oppdatering: 1. des. 2024 @ 19.56

•1.2.5
-Added Russian localization

Oppdatering: 8. juli 2024 @ 13.47

•1.2.4
-All-Blend now requires tiles to be Solid as well as not FrameImportant; eg, it now properly doesn't blend vines (a non-solid tile) or furniture (frameimportant tiles).
-Mod may use slightly less memory.

Oppdatering: 12. apr. 2024 @ 15.10

•1.2.3
-Attempted to fix an issue where mod tiles which were unloaded due to cancelling loading were still present in the TileID array, resulting in a vanilla method throwing an index out of bounds exception.
-Mod loading may be slightly faster.

Oppdatering: 4. mars 2024 @ 15.52

•1.2.2
-Added Polish translation (provided by Gryfu)
-Sediments now blend with other sediments
-Sands now blend with sediments

Oppdatering: 11. feb. 2024 @ 20.30

•1.2.1
-Added config options for Classic blending and All-Blend
-Unloading the mod now hard resets all tile and dirt blending data, as opposed to only resetting what is changed by the mod; this allows All-Blend to unload properly
-Ore blocks are now considered stone blocks, meaning mosses will blend with ores
-Crystal blocks now blend with dirt
-Updated the icon
-Updated the config

Oppdatering: 23. aug. 2023 @ 16.10

•1.2
-Attempted to fix a mod conflict (?) where unloading caused an error.

Oppdatering: 31. juli 2023 @ 15.55

•1.1
-Ported to 1.4.4
-Added a config option for snow to use dirt borders.
-Ash grass is now included in grass blending, and ice now blends with dirt.

Oppdatering: 20. aug. 2022 @ 22.15

•1.0.1
-The mod is now clientside

Oppdatering: 4. juni 2022 @ 14.13

Version has been published to Stable learn more @