Barotrauma
Enhanced Armaments Neurotrauma Patch
Показване на 1 — 10 от 16 постъпления
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Обновление: 9 авг. в 11:33

Fixed:

- Security having a higher Vitality than other Jobs

Обновление: 28 апр. в 12:46

Removed:

- Diamorphine/Analgesic Reagent override.

May have to come back around later if it's non-compatable.

Обновление: 12 апр. в 18:52

Changed:

- Painkillers are no longer overridden.

Fixed:

- EHA Tourniquets are now unable to spawn, and cannot be crafted.

Обновление: 16 февр. в 10:48

Changed:

- Uses new sprites

Обновление: 24 дек. 2024 в 10:09

Fixed:

- PvP loadouts for security had the FFE Patrol Cap.

Обновление: 23 дек. 2024 в 17:02

Fixed:

- Up to date, and under new management.

Changed:

- Added NT compat to the Neutralizing Bandage, as to exchange Latex burns for functional burns, as to allow proper healing.

Обновление: 6 септ. 2023 в 11:01

Fix to Combat First Aid Kit sprite issue (medical spritesheet changed)

Removed Panacea

Обновление: 30 май 2023 в 10:48

Removed NPC overrides (No longer needed as medkits are no longer an issue)

Обновление: 16 май 2023 в 10:07

Made first aid kits from EHA act as medical storage items and released most Latex related items from the mod's removal list.

Обновление: 14 март 2023 в 10:29

Revamped outpostnpc overrides (the patch shouldn't brick the game now)