Europa Universalis IV

Europa Universalis IV

Anbennar - Dwarven Monuments
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更新:2024年5月17日 @ 2時01分
更新者:Sorge_

Changing supporting_artificers flag to artificery_unlocked due to anbennar change

更新:2024年5月15日 @ 11時45分
更新者:Sorge_

Updated to 1.37. Work on 1.36 too, this just removes the warning icon in the launcher.

更新:2024年2月17日 @ 11時08分
更新者:Sorge_

Minor syntax improvements, now instead of saying generic "province" in the build requirement description, the description will now actually state the province name

更新:2023年10月29日 @ 15時26分
更新者:Sorge_

Changed Verkal Gulan's monument to "The Golden Delve" since the Hero's Gate is now a monument in base Anbennar. This monument has new art and completely new effects from the previous Hero's Gate and the current new Hero's Gate monuments.

更新:2023年8月26日 @ 20時50分

Reduced the war score cost of monuments from 33% (base/vanilla) to 10%, due to the proliferation of monuments from my monument mods in Anbennar.

更新:2023年8月22日 @ 13時34分

Monuments that change the trade good in a province (Gor Burad, Ramvault, a few others) now will no longer change their trade good if the already existing good is better.
For example, if you get mithril in Gor Burad, leveling the monument to level 1 will not replace your mithril with glass anymore. If you roll serpentbloom on the other hand, it will still be replaced, since reasonable players would say that serpentbloom is a worse good than glass in the vast majority of situations.

The goods that won't be replaced (aka you keep them always) are gold, mithril, damestear, and precursor relics.

更新:2023年7月28日 @ 14時12分

Minor fixes to some syntax changes that paradox made in 1.35 that I hadn't gotten around to fixing yet (attack_bonus_in_capital_terrain = yes was changed to attack_bonus_in_capital_terrain = 1, for instance)

更新:2023年6月10日 @ 16時17分

Minor changes to the Port-Hold of Ovdal Tungr

更新:2023年5月2日 @ 3時40分

Updated the localization a bit

Added Harimari and Human minorities upon upgrading the Green Gate (Grozumdhir)

更新:2023年4月30日 @ 0時07分

can_colony_boost_development = yes changed to colony_development_boost = 1 on Ovdal Lodhum's Tunnel of Love to fit with new 1.35 syntax