MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Equipment Collection
11–20 из 58
< 1  2  3  4  5  6 >
Обновление: 15 июл. 2023 г. в 12:39

Version 3.3
* Added FCS Melee
* Added FCS Bloodsport
* Added first pirate equipment: The Pirate Engine

Обновление: 9 мар. 2023 г. в 10:55

Version 3.2.5
* Re-packaged for March 2023 game update

Обновление: 20 фев. 2023 г. в 0:15

Version 3.2.4
* Fixed modular armor weight (messed that up in my haste to get our the update)

Обновление: 19 фев. 2023 г. в 9:56

Version 3.2.3
* Fixed weight on original modular armor
* Added Modular Ferro Mk1-Mk4 as an alternative: max armor for a bit of bulk.
* Increased salvage shares, install/removal time and cost for modular armor.

Обновление: 19 фев. 2023 г. в 0:43

Version 3.2.2
* Reverted Modular Armor to original state. (It is impressive how people suddenly rush to curse at me for changing something on a free mod because of one small change.)

Обновление: 19 фев. 2023 г. в 0:27

Version 3.2.1
* Modular armor changes: 1 slot for Mk1 and Mk2, 2 slots for Mk3 and Mk4; stacking not possible anymore.
* Fixed NSS armor using 1 slot in the CT.

Обновление: 17 фев. 2023 г. в 23:30

Version 3.2
* Major change to modular armor: mod armor increases max armor for bulk. As such they are more flexible but also a little less powerful.
* Added prototype improved JJs (I need those for the Super Griffin)
* All primitive equipment is very expensive to remove. This is done to simulate upgrading primitive mechs.

Обновление: 1 фев. 2023 г. в 22:49

Version 3.1
* Fixed Thermal Mass memory leak
* Added configuration settings for Harjel (repair scaling and degradation toggle) via mod options

Обновление: 26 янв. 2023 г. в 4:35

Version 3.0
* DLC4-ready
* Added Quikcell Thermal Mass
* Advanced FCSs are back to only one slot
* All TCs renamed to FCS

Обновление: 20 янв. 2023 г. в 23:40

Version 2.9
* NERFS and balance changes! Thanks to the amazing beta testers on Discord!
* Harjel has been rebalanced with slower repairs and repair degradation. Black Carapace and Hardened Ferro should feel different now.
* Added Endo Composite Clan
* Added Laser Pulse Module and Laser Overcharge Module
* Added Exchanger Clan
* Added Blue Shield Particle Field Damper
* PPC Capacitor now only benefits PPCs in the same location
* Advanced TCs have seen a major nerf. They were just too powerful.
* Command Console rework: heavier and more bonuses, can install BCs now.
* Upper Hardened only benefits the install location.
* Fixed some restrictions with Endo TSM, etc.
* BCs and TCs do not give dmg bonuses anymore.
* Slic suite gives sensor bonus to the entire lance (basically all friendly mechs)