Arma 3
Fire Support Plus
Visar 31–40 av 59 poster
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Uppdatering: 2 feb, 2022 @ 5:50

Version 2.4.3
- Barrage+ module, small meteor fix

Uppdatering: 31 jan, 2022 @ 4:16

Version 2.4.2
- Key signing fix
- Cruise missile multiplayer fix

Uppdatering: 24 jan, 2022 @ 9:50

Version 2.4.1
- Put on mask icon fixed
- Fixed APR [NATO] Texture
- Cruise missile should work now

Uppdatering: 22 jan, 2022 @ 8:50

Version 2.4
- EMP option added to Nuke (experimental).
- Added 82mm, 105mm and 230 Training Shells/Rocket.
- Added Cruise missile.
- Added ACE fire damage script to 🔥 Napalm module.

- FIXED: JDAM

Uppdatering: 17 jan, 2022 @ 8:12

Version 2.3
- EMP should also affect Turrets of vehicles now
- Nuke modules are labeled differently now, use the experimental one at your own of risk of weird particles.
- Nuke can go up to 350Kt again.
- Added 'Interval' Sliders for the 230mm, 155mm and 82mm Artillery barrage.
- Added 'Guns' Slider for the 230mm, 155mm and 82mm Artillery barrage.

Uppdatering: 15 jan, 2022 @ 9:28

Version 2.2.4
- hotfix

Uppdatering: 15 jan, 2022 @ 5:04

Version 2.2.3
- Added ATNAA / Antidote for ACE medical (Thanks ALexa!)
- Added Vanilla heal being able to cure exposure effects
- EMP should affect Vehicles better now

Uppdatering: 13 jan, 2022 @ 12:37

Version 2.2.2
- Slight performance changes to Chemical warfare
- EMP should do vehicle damage now

Uppdatering: 12 jan, 2022 @ 5:12

Version 2.2.1
- Reworked the 'Removed Exposure' Module to work properly now and have a new icon

Uppdatering: 12 jan, 2022 @ 4:22

version 2.2
- Added TTS Beam Laser into the mod (thanks TheTimidShade).
This will add 'Beam Strike' and 'Orbital Bombardment', see TTS Beam Laser category!

- Increased Number of howitzer shells in barrage modules
- Another Attempt at fixing the CBRN gear