Arma 3
Fire Support Plus
Mostrando 11-20 de 59 aportaciones
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Actualización: 27 OCT 2023 a las 8:16

Ver. 2.8.9
IMPROVED: EVERY module has been made into a new function you can call via Script.

We are working on a Github wiki page for all the PLUS mods, FS+ is already done and can be found here: https://github.com/Phenosi-PLUS/PLUSModsWiki/wiki

Actualización: 18 AGO 2023 a las 1:52

- Quick hotfix for the EMP.

Actualización: 17 AGO 2023 a las 4:47

Ver. 2.8.8
UPDATED: Small fx update for the EMP systems (Small 'sparks', larger sparks have been refined, refraction overhauled and backend code cleaned up) [Thanks Wenza!]

Actualización: 7 AGO 2023 a las 4:52

Ver. 2.8.7
Changed:
- Removed Color Corrections from the 'Big Nuke'. (Reason: it was possible to get bugged into a permanent of blindness)

Actualización: 20 JUN 2023 a las 7:56

Ver. 2.8.6
ADDED:
- Fireworks module

Improved:
- Chemical Warfare performance (should not lag anymore!)
- Removed the 'put on gas mask' ace action per request
- Added a new and updated Variable Nuke!
- Minor general issues

CHANGED:
- Removed Nuclear Munitions/Pylons (for nuclear pylons see: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2947024587)

Actualización: 8 FEB 2023 a las 6:56

Ver. 2.8.6
- More accurate radius indicator before placing the module.

Actualización: 28 ENE 2023 a las 9:37

Version 2.8.5
- CBA3 Framework update.

Actualización: 28 ENE 2023 a las 9:15

The last update has caused some issues with what we presumed was a more stable version of Chemical Warfare, sadly it was not and we will return to our original version of Chemical Warfare.

Actualización: 26 ENE 2023 a las 12:33

- Server Key fix

Actualización: 26 ENE 2023 a las 6:41

- Hotfix