Left 4 Dead 2
Proper L4d1 M16 Reloading Sounds
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Actualización: 16 MAY 2022 a las 11:15 a. m.

-Final Sound change I believe it's perfect now. Actually made the m16 use only rifle_slideback.

Actualización: 3 MAY 2022 a las 11:05 p. m.

Tweaks to the game_sounds_weapons such as the m16 rifle to be exactly the same as L4D1's file. And added sections to each type of weapon such as melee, Sniper, Etc.

- Editing for rifle_slideback_1 and the previous sound is still in the mod sound files but unused.

Actualización: 8 ENE 2022 a las 3:21 p. m.

- Audio changes

Actualización: 3 ENE 2022 a las 4:13 p. m.

-Added pitchfork @ Shovel sounds again in the game_sounds_weapon.txt document

Actualización: 3 ENE 2022 a las 5:18 a. m.

-Got rid of that pesky delay by editing game_sounds_weapon.txt file by making "Rifle.SlideBack" chan_item instead of chan_static then made "Rifle.SlideForward" chan_static and a couple of edits to make them similar to L4D1. Making "Rifle.SlideForward" static so no sound would play. and a new sound?

Actualización: 24 DIC 2021 a las 11:49 p. m.

-Made the sound stero instead of mono. Have a Merry Christmas Y'all

Actualización: 23 DIC 2021 a las 7:01 p. m.

-Made r_slideforward_1 sound louder and is mono like all the other sounds

Actualización: 21 DIC 2021 a las 5:37 p. m.

-Added in the other reloading sounds such as rifle_clip_out,rifle_clip_in,rifle_clip_locked_1,rifle_ready_1,rifle_fullautobutton_1 and replaced the rifle_slideforward_1 and back sound

Actualización: 12 DIC 2021 a las 4:31 a. m.

-Made the sound louder

Actualización: 12 DIC 2021 a las 4:17 a. m.

-Added a better sound and removed others (Letme know if it's quiet)