Garry's Mod
Hands & Fists SWEP
กำลังแสดง 1-10 จาก 33 รายการ
< 1  2  3  4 >
อัปเดต: 27 ต.ค. 2023 @ 5: 01pm
โดย keaka

อัปเดต: 16 ก.ค. 2022 @ 2: 19pm

อัปเดต: 16 ก.ค. 2022 @ 12: 29pm

- Changed grabbing feature; now, the fists need to be lowered to grab objects, and they will be grabbed instantly upon the key press. To raise the fists, the reload key now needs to be held down.

อัปเดต: 16 ก.ค. 2022 @ 11: 53am

- Fixed an issue where dying/otherwise interrupting a punch during a window of time lasting a millisecond would throw an error. This specific window is a small delay between clicking and landing a hit, to simulate the time it takes to throw your arm out. This was fixed by adding an IsValid() check before the timer tried to execute its given function.

อัปเดต: 15 ก.ค. 2022 @ 6: 14pm

อัปเดต: 15 ก.ค. 2022 @ 4: 43pm

- Holding down the R key now allows the player to pick up small (<40 kg) objects and entities, allowing them to carry things like ammo, ArcCW guns, and some JMod entities without actually putting them in the inventory.

อัปเดต: 14 ก.ค. 2022 @ 1: 44pm

- Changed damage type from DMG_GENERIC to DMG_CLUB, for other addons that read/provide resistances or bonuses based on damage type (Club is the same damage type used by the crowbar and antlion guard attacks, and addons like Arctic's Stims provide a damage boost to specific damage types like club).

- Added more comments throughout code for the sake of easier understanding, if anyone happens to crack it open.

อัปเดต: 22 มี.ค. 2022 @ 6: 33am

- Added a new option/variable to change the range of the fists.

อัปเดต: 22 พ.ย. 2021 @ 9: 42am

- There is now a small delay between clicking and actually hitting a target.

อัปเดต: 21 พ.ย. 2021 @ 5: 55pm

- 2 new options, force and delay.