RimWorld
Simple FX: Smoke
22개 중 1~10개 표시 중
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업데이트: 2023년 3월 23일 오후 5시 19분

v2.5.2
- Just some code maintenance and minor optimizations. I feel I've written that one countless times before over this mod's life, but there's always something new to learn it seems! Applies some new know-how picked up from my more recent mod projects. About 10% overall improved performance.

업데이트: 2022년 12월 26일 오후 11시 45분

Fixes rare bug related to cache flushing on save reload.

업데이트: 2022년 11월 24일 오전 2시 52분

Applies the "indoor smoke alt" feature to most things, basically meaning smoke fx for indoor buildings won' climb as high in elevation.

업데이트: 2022년 11월 23일 오전 10시 29분

Wildfire performance
Some techniques used by the newer Simple FX mods have been applied here when dealing with massive wild fires when the Scattered Flames mod is integrated.

- When looking at wild fires, about 20% faster
- When the wildfires are well off camera (beyond 2x the viewing area), it's 5x faster.
- Somewhere around 10% overall faster for colonies with lots of regular smoke emitters (torches, campfires, etc).

업데이트: 2022년 11월 11일 오후 4시 50분

Update patch support for VE Power

업데이트: 2022년 11월 5일 오전 4시 34분

Fixes a rare NRE bug that could happen with the autotester

업데이트: 2022년 10월 13일 오전 11시 46분

xml patch fix

업데이트: 2022년 10월 12일 오후 4시 27분

1.4 support (no changes needed)

업데이트: 2021년 11월 12일 오전 10시 46분

Update
- A number of micro-optimizations, adding up to about 15% overall performance improvement.
- About.xml updated to mark Harmony as required

업데이트: 2021년 11월 10일 오후 4시 31분

New
- Mod developers can now use mod extensions to attach smoke fx to things, instead of using comps. This feature was added to support wild fire smoke.