RimWorld
Fortifications - Industrial
Hiển thị 71-80 trong 94 mục
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Cập nhật: 9 Thg04, 2022 @ 10:25am

[Auto-generated text]: Update on 4/10/2022 1:25:48 AM.

Cập nhật: 24 Thg02, 2022 @ 5:48am

Fixed the issue of AT and AA

Cập nhật: 21 Thg02, 2022 @ 3:29am

Fixed the missing stuff stat of concrete.

Add Zh_CN and Zh_TW support.

Cập nhật: 5 Thg02, 2022 @ 1:45am

[Auto-generated text]: Update on 2/5/2022 5:45:11 PM.

Cập nhật: 28 Thg01, 2022 @ 10:58pm


BugFix

Cập nhật: 25 Thg01, 2022 @ 7:08am

Dll update for the new sub-module

Cập nhật: 24 Thg01, 2022 @ 5:22am

[Auto-generated text]: Update on 1/24/2022 9:22:19 PM.

Add Additional Funtion for ENIAC

Cập nhật: 22 Thg01, 2022 @ 9:27am

[Auto-generated text]: Update on 1/23/2022 1:27:24 AM.

BugFix

Bunker minRange 0.9 -> 1.9

Cập nhật: 22 Thg01, 2022 @ 7:59am

[Auto-generated text]: Update on 1/22/2022 11:58:58 PM.

Note : building might disappear because this update.

Concrete now can be pack and unpack at crafting spot
Add Reinforced Concrete which is the Alternative materials for metalic-stuffed buildings
Bunkers Resize(3x3)
ENIAC resize (4x2)
Turret MG value Adjustments

Cập nhật: 16 Thg11, 2021 @ 5:00pm

English grammar fix(special thanks to Stormer)
Hex_mortar: forcedMissRadius 15 => 10
ShellShock : severityPerDay -0.2 => -1 (pawns with shellShock will recover faster)
Infantry mortar : CooldownTime 3 =>1 (more rapidly)
Infantry mortar Texture Rework to fits the turret style