Garry's Mod

Garry's Mod

[ Prime Trilogy - DRC ] - Sweps & Entities
Visar 1–10 av 15 poster
< 1  2 >
Uppdatering: 9 jul, 2023 @ 9:07

None Provided

Uppdatering: 26 nov, 2022 @ 13:50

None Provided

Uppdatering: 26 nov, 2022 @ 13:50

None Provided

Uppdatering: 26 nov, 2022 @ 0:09

None Provided

Uppdatering: 25 okt, 2022 @ 20:15

None Provided

Uppdatering: 25 okt, 2022 @ 10:33

Primed Overhaul

-Particle,3D effect additions, added missing sounds, reworked weapons

Additions
-All beams can fire missiles now
-Unique ammo for weapons
-Phazon and hyper beam reworks
-Unhid the Shrapnel beam

NEW
-Effects-
-Particles(By Dopey)
-3D effect script by WLKRE
-New Wavebeam

Changes
-Converted all beams to use projectiles
-Added missiles to ever beam, Missile beam fires super missile on charge
-Added missing convar
-Optimizations to the dropping code and its values
-Fixed Phazon units harming the player regardless of suit
-Weapons function more appropriately now and have the original values from their games.
-Finished the game cube entity

Uppdatering: 7 maj, 2022 @ 7:57

Sorry for taking so long to do this but I finally released the update I finished a few months ago.

New:
Projectile tracking
Wavebeam Projectile

Fixes for some entities

Disable health drop convar

Uppdatering: 9 jan, 2022 @ 17:54

Updated Bullet profile system.

If you have Lua decompiled and modified on your server please update them or remove the "NumShots" lines

Uppdatering: 8 dec, 2021 @ 0:56

Preperation, cleaning.

Fixed several entity problems

Moved some assets that didn't belong.

New preview images for the workshop page, new thumbnail

Uppdatering: 29 sep, 2021 @ 13:40

-Fixed a critical issue with Phazon