Garry's Mod

Garry's Mod

[ Prime Trilogy - DRC ] - Sweps & Entities
Ergebnisse 1–10 von 15
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Update: 9. Jul. 2023 um 9:07

None Provided

Update: 26. Nov. 2022 um 13:50

None Provided

Update: 26. Nov. 2022 um 13:50

None Provided

Update: 26. Nov. 2022 um 0:09

None Provided

Update: 25. Okt. 2022 um 20:15

None Provided

Update: 25. Okt. 2022 um 10:33

Primed Overhaul

-Particle,3D effect additions, added missing sounds, reworked weapons

Additions
-All beams can fire missiles now
-Unique ammo for weapons
-Phazon and hyper beam reworks
-Unhid the Shrapnel beam

NEW
-Effects-
-Particles(By Dopey)
-3D effect script by WLKRE
-New Wavebeam

Changes
-Converted all beams to use projectiles
-Added missiles to ever beam, Missile beam fires super missile on charge
-Added missing convar
-Optimizations to the dropping code and its values
-Fixed Phazon units harming the player regardless of suit
-Weapons function more appropriately now and have the original values from their games.
-Finished the game cube entity

Update: 7. Mai 2022 um 7:57

Sorry for taking so long to do this but I finally released the update I finished a few months ago.

New:
Projectile tracking
Wavebeam Projectile

Fixes for some entities

Disable health drop convar

Update: 9. Jan. 2022 um 17:54

Updated Bullet profile system.

If you have Lua decompiled and modified on your server please update them or remove the "NumShots" lines

Update: 8. Dez. 2021 um 0:56

Preperation, cleaning.

Fixed several entity problems

Moved some assets that didn't belong.

New preview images for the workshop page, new thumbnail

Update: 29. Sep. 2021 um 13:40

-Fixed a critical issue with Phazon