Project Zomboid
Antibodies (v1.93) [B41 + B42]
Показані результати 11–20 із 35
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Оновлено: 20 берез. 2024 о 1:05
автор: lonegamedev

+Fixed ignored diagnose panel enabled and hygiene panel enabled sandbox settings

Оновлено: 19 берез. 2024 о 14:07
автор: lonegamedev

+ Completely rewritten antibodies calculations to use underlaying properties, instead of moodles, traits etc.
+ Added Strength and Fitness effect
+ Added treatment effects based on first-aid skill
+ Implemented Diagnosis panel

Оновлено: 31 серп. 2022 о 22:43

-1.53
Attempt to fix instant-death issue.

Оновлено: 21 лип. 2022 о 7:37

-1.52
+fixed duplicated options in moogle sandbox options

Оновлено: 19 лип. 2022 о 11:59

-1.51
+ added virusInfectionRecoveryEffect and virusMutationEffect to allow long term effects for either gaining immunity or losing resistance
+ minor bug fixes

Оновлено: 13 лип. 2022 о 9:27

-1.50
+ Removed old ini config in favor of game sandbox options. If you want your PZ home folder to be tidy you can remove lua/antibodies_options.ini and lua/antibodies_options.bk.ini files.
+ Arguably improved mod and options descriptions
+ Added automatic options tweak for Susceptible mod
+ Improved debug print outs

Оновлено: 22 черв. 2022 о 12:10

-1.40
+ added wound effects
+ variable virus-load depending on wound type (scratch/cut/bite)
+ flipped hygiene effect mods for better readability (positive/negative)
+ improved debug outputs printouts

Оновлено: 21 квіт. 2022 о 0:19

1.33 - fixed infection group not saving properly

Оновлено: 23 берез. 2022 о 10:51

1.32
fixed OutOfShape, VeryUnderweight moodle ids
fixed Events.OnDisconnect error

Оновлено: 16 берез. 2022 о 4:48

1.31
fixed Hypothermia/Hyperthermia labels swapped