Garry's Mod
[VManip] Arctic's Combat Stims
11–19 из 19
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Обновление: 22 янв. 2021 г. в 23:49

- Effects no longer bleed over to new life for one frame

Обновление: 22 янв. 2021 г. в 23:39

- Made injecting others more lenient

Обновление: 22 янв. 2021 г. в 23:16

- Removed errant print()

Обновление: 22 янв. 2021 г. в 22:56

- Added the ability to use stim.EntityMaterial to define an icon

Обновление: 22 янв. 2021 г. в 22:38

- FF-12 effect is now networked

Обновление: 22 янв. 2021 г. в 22:34

- Added All-Natural Vegetable Oil
- Added S.L.A.M 'Last Gasp' Melee Combat Injector
- Added 'Gang Weed' Injectable Marijuana
- Added 'Speed' Amphetamine Street Mix
- Added Pyrocillin 'Firebrand' Heat-Resistance IV Injector
- Added FF-12 'Featherstep' Footstep-Silencing IV Injector
- Changed to Datae's animations
- ATTACK1 while menu is open to inject others
- ATTACK2 while menu is open to drop meds
- Using a stim drops a used stim model
- Sodium Chloride now halves the duration of remaining status effects
- Added new effects to Mutant

Обновление: 22 янв. 2021 г. в 7:07

- Added Morphine effect to Mutant drug
- Whoops! Adrenaline actually made you invincible
- Fixed issue with Boat Cleaner effect from Mutant drug

Обновление: 22 янв. 2021 г. в 6:53

- Boat Cleaner now does 10,000 damage at once instead of over time

Обновление: 22 янв. 2021 г. в 6:24

Initial addon creation.