Left 4 Dead 2

Left 4 Dead 2

Fixed L4D2 Special Infected Animations + Generic Flinches
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更新:10月30日 @ 20時31分
更新者:Despair

-modified charger_melee_run_gest weightlist, less influence over left arm and neck (attempt to make anim slightly more suited to be used as an alt melee as some mods do)
-fixed jockey runs missing their 14th frames

更新:10月30日 @ 2時15分
更新者:Despair

-retimed charger punch/melee, now closest to spitter timings
-reintigrated some little arm animations that were lost when I re-timed the other survivors charger pounding anims to match Coach's

更新:2024年2月27日 @ 0時53分
更新者:Despair

-removed leans (didn't really belong on the SI)
-added landing gesture
-replaced locational flinches with generic ones (moved locational ones to a seperate addon)
-adjusted spitter spitting aimmatrix

更新:2023年10月26日 @ 18時24分
更新者:Despair

-retimed gambler/mechanic and producer charger pound from 48 frames to 50 to match survivor pound animation frame length and fix discrepancy with Coach taking damage slower than other survivors from the Charger's pound attack.

更新:2023年7月17日 @ 20時38分

-fixed charger animations using incorrect/old idle standing aimmatrix

更新:2022年12月30日 @ 5時18分

-fixed some missing footstep sound events on animations
-fixed instances of animations missing the last frame, sometimes last two frames
-retimed walk cycles to match retail (funky sdk issue?)
-possibly more fixes

更新:2022年2月20日 @ 21時37分

-fixed Spitter stumble rightward not being exported with the old skeleton and thus resulting in a t-pose

更新:2022年2月19日 @ 5時05分

-updated all the animations to use the "fixed" foot rotations.

更新:2021年12月14日 @ 6時10分

-updated many animations and added many additional animation tweaks

更新:2021年11月19日 @ 22時23分

-re implimented original skeleton for jockey anims to fix issues with hitbox merging with survivors during riding animations
While this is properly fixed now, this original edit actually broke a lot of the Jockey's animations if they relied on weightlists.