Don't Starve Together

Don't Starve Together

Scythe
Affichage des entrées 31-40 sur 46
< 1  2  3  4  5 >
Mis à jour le : 3 avr. 2021 à 2h50

030421 Update
  • The distance of space bar can react to is now longer than the harvesting radius. (if you do not change the scythe harvesting radius)
  • The efficientuser components now work on Area Pick action. (This is the component affecting the equipment Wes using will wear out less fast.)(BUT Wes still consume the scythe as fast as other survivors.)

Mis à jour le : 1 avr. 2021 à 1h22

010421 Update
  • You can again use scythe by simply clicking space bar. You can also do that if you click on the plant when you equip a scythe or having scythe on your cursor.

Mis à jour le : 26 mars 2021 à 6h34

260321 Update
bug fixing

Mis à jour le : 24 mars 2021 à 23h12

250321 Update
Bug Fix:
  • Fix abnormal usage of golden scythe.

Mis à jour le : 24 mars 2021 à 1h38

240321 Update
  • Cannot do harvest action by simply clicking space now.**
  • Remove mushroom farm option. I found it is unusable
    **I may add it back later along with mushroom harvestable option
  • You may now do area harvest when you have scythe on your cursor.
  • You can make any tools* able to do "areapick" action by using command on them: c_select():AddComponent("areapicker")
    *only the tools with durability

  • Make the item image a bit cleaner
  • Add action "areapick".
  • Add component "areapicker". The component handle whether you can do "areapick" action with your tool.

    Bug Fix:
  • Fix bug that something consume double when harvesting

Mis à jour le : 7 mars 2021 à 23h41

080321 Update
  • Add option allow you to harvest mushroom farm. *(default: no)
  • Add option allow you to harvest lureplant. (default: yes)
  • All extra functions have their own option.
    *mushroom farm only but not wild mushroom. it is still nonsense to harvest mushroom with scythe
    **an easy way to allow you to harvest wild mushroom is adding new tag to them. but i dont want to add too many new tags to exist prefab. (may get problems if other mods using the tag)

    Bug Fix:
  • Fix bug that i have already forgot what it is

Mis à jour le : 14 févr. 2021 à 4h35

140221 Update
  • You can have chance to gain 1 non-oversized crop if you turn on extra item function.

    Bug Fix:
  • Fix crash when you harvest on weeds if you turn on faster growth function

Mis à jour le : 11 févr. 2021 à 20h09

120221 Update
  • Can area pick kelp(can turn off in config option)

    Bug Fix:
  • The 2 testing extra function can now work and wont cause crash
  • It will not fast pick what is not supposed to be fast pick(like mushroom)

Mis à jour le : 17 janv. 2021 à 0h48

Mis à jour le : 16 janv. 2021 à 2h08

Bug Fixing