Arma 3
Cold War Rearmed III
กำลังแสดง 1-10 จาก 39 รายการ
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อัปเดต: 2 มี.ค. @ 8: 58am
โดย W0lle

ADDED : Olive drab variant of PASGT vests added (Thanks Drofseh)
ADDED : Riflemen (Backpack) and Radio Operators to the Rebel faction
FIXED : Civilian An-12 is now in the correct faction
FIXED : M163 damage/destruct textures were not working
FIXED : US LAW gunner was carrying Stinger backpack
FIXED : XR-47/74 rifles can now use all CUP and A3 magazines

อัปเดต: 28 ก.พ. 2024 @ 2: 40pm
โดย W0lle

FIXED : Shadow LOD on a couple of US uniforms
CHNGD : Correct UI picture for the PT-76B

อัปเดต: 17 ม.ค. 2024 @ 8: 39am
โดย W0lle

FIXED : The capacity of the ammunition boxes was too small, so that not all of the added weapons were actually included
ADDED : Backpacks to all military wheeled and tracked vehicles
ADDED : Ural MedEvac for the Rebels (East)
ADDED : V3S MedEvac for the Rebels (West)

อัปเดต: 16 ธ.ค. 2023 @ 10: 16am
โดย W0lle

ADDED : Ammo store check to T-55 variants by Lambda.Tiger
ADDED : T-55 ammunition fixes by Lambda.Tiger
FIXED : Some custom weapons were not available in Zeus/Arsenal

อัปเดต: 23 พ.ย. 2023 @ 10: 14am
โดย W0lle

FIXED : Scope error messages with some headgear items

อัปเดต: 5 พ.ย. 2023 @ 4: 00am
โดย W0lle

Minor bug fixes and optimizations

อัปเดต: 8 พ.ค. 2023 @ 2: 24pm

ADDED : Editor placeable Scud missile (not perfect yet)
CHNGD : Increased nuke to 10 kilotons. It's still a small explosion just looks better.
CHNGD : Removed additional pointless proxies added to PT-76
FIXED : Attempt to fix Zeus problems with Rebel units
FIXED : Bug with low LOD MiG-23/27 variable wings

อัปเดต: 19 ม.ค. 2023 @ 5: 47am

FIXED : Removed a key which shouldn't be there after all - sorry!

อัปเดต: 10 ม.ค. 2023 @ 11: 18am

ADDED : Grave cross for Viktor Troska
ADDED : Heavy Machine Gunners
CHNGD : Soviet uniforms have khaki field insignia by default (Battlefield is no parade ground)

อัปเดต: 27 ธ.ค. 2022 @ 7: 49am

FIXED : Wrong classname for Automatic Rifleman (M16)