Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Skaven Tweaks
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Actualización: 29 ENE 2022 a las 7:51 p. m.

Actualización: 29 ENE 2022 a las 8:27 a. m.

Actualización: 17 ABR 2021 a las 7:52 a. m.

Just a quick update to get this mod in line with the Rakarth patch.

Cleaned up the script a bit, will work on making mounts optional in a future patch

Actualización: 18 FEB 2021 a las 6:02 a. m.

Hotfix that removed debug code that was accidentally left in

Actualización: 17 FEB 2021 a las 10:18 a. m.

Fixed a bug that caused undercity battles to fail all the time

Actualización: 22 ENE 2021 a las 9:07 a. m.

  • Disabled a legacy mechanic that gave Skrolk a 13% chance to spread plague in enemy provinces
  • Plague Monks, Plague Monk Censor Bearers, Plagueclaw Catapults, Plague Priests, and Lord Skrolk are now all immune to plague attrition

Actualización: 5 ENE 2021 a las 9:46 p. m.

  • Added missing units for Deeper Tunnels undercity building
  • Added a Mutant Rat Ogre to the Underkeep undercity building
  • Added another plague monk to the Grand Plague Cauldron undercity building
  • Replaced a standard skavenslave with a skavenslave slinger in the Underway Junction undercity building
Check the Google Sheet[docs.google.com] for a detailed list of all undercity units

Actualización: 5 ENE 2021 a las 8:34 p. m.

  • Added starting traits for lords granted alongside additional starting settlements
  • Clan Moulder undercity relocated to Red Eye Mountain
  • Warlock Engineers now benefit from Forbidden Workshop upgrades

Actualización: 21 DIC 2020 a las 2:46 p. m.

  • Fixed a potential issue with undercity expansion chance not saving correctly
  • cleaned up code

Actualización: 20 DIC 2020 a las 7:52 p. m.

  • Vermintide! and Kill Eat the Wounded! can now be disabled on previous saves, new campaign is no longer needed .
  • Poison Wind and Death Wind have a new tooltip that indicates they cause damage over time.