Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Skaven Tweaks
Näytetään 1–10 / 17
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Päivitys: 29.1.2022 klo 19.51

Päivitys: 29.1.2022 klo 8.27

Päivitys: 17.4.2021 klo 7.52

Just a quick update to get this mod in line with the Rakarth patch.

Cleaned up the script a bit, will work on making mounts optional in a future patch

Päivitys: 18.2.2021 klo 6.02

Hotfix that removed debug code that was accidentally left in

Päivitys: 17.2.2021 klo 10.18

Fixed a bug that caused undercity battles to fail all the time

Päivitys: 22.1.2021 klo 9.07

  • Disabled a legacy mechanic that gave Skrolk a 13% chance to spread plague in enemy provinces
  • Plague Monks, Plague Monk Censor Bearers, Plagueclaw Catapults, Plague Priests, and Lord Skrolk are now all immune to plague attrition

Päivitys: 5.1.2021 klo 21.46

  • Added missing units for Deeper Tunnels undercity building
  • Added a Mutant Rat Ogre to the Underkeep undercity building
  • Added another plague monk to the Grand Plague Cauldron undercity building
  • Replaced a standard skavenslave with a skavenslave slinger in the Underway Junction undercity building
Check the Google Sheet[docs.google.com] for a detailed list of all undercity units

Päivitys: 5.1.2021 klo 20.34

  • Added starting traits for lords granted alongside additional starting settlements
  • Clan Moulder undercity relocated to Red Eye Mountain
  • Warlock Engineers now benefit from Forbidden Workshop upgrades

Päivitys: 21.12.2020 klo 14.46

  • Fixed a potential issue with undercity expansion chance not saving correctly
  • cleaned up code

Päivitys: 20.12.2020 klo 19.52

  • Vermintide! and Kill Eat the Wounded! can now be disabled on previous saves, new campaign is no longer needed .
  • Poison Wind and Death Wind have a new tooltip that indicates they cause damage over time.