Left 4 Dead 2

Left 4 Dead 2

project_smok
Se afișează 111-120 din 124 intrări
< 1 ... 10  11  12  13 >
Actualizare: 22 sept. 2020 @ 2:25

Enable ALL of the unused survivor voice lines in the official campaigns,
Include radialmenu and response/rule scripts from ion's vocalizer

Actualizare: 21 sept. 2020 @ 11:53

Reference fixes

Actualizare: 21 sept. 2020 @ 8:36

Change "randomline_output_state" values to false as default,
Reference fixes

Actualizare: 21 sept. 2020 @ 5:35

Add "randomline" command to make survivors speak randomlines,
Add "randomline_output_state" command to change wheter to print spoken line's path

Actualizare: 19 sept. 2020 @ 7:44

Add more directions to "ent_push" on a plane parallel to the map's ground,
Update menu names related to "ent_push",
Update how "ent_push" calculates the scale

Actualizare: 19 sept. 2020 @ 2:05

Add "ent_push" command and "push" menu for pushing props forward,
Fix "ent_rotate" resetting angles and change its behaviour about clipping through the ground,
Move "rotate" and "push" menus under a new menu "Apply forces",
Add values to "speed" menu item labels

Actualizare: 19 sept. 2020 @ 0:27

Add 66 new plants/trees/bushes to "Plants" menus,
Add parts of the "Flower barrel" item to its menus,
Reference fixes

Actualizare: 18 sept. 2020 @ 10:31

Add longer duration options in the menu for "Rainbow Effect",
Exchange places of "Rainbow Effect" and "Skin #" menus,
Change duration to interval ratio limit from 2000 to 2400 for "rainbow" command,
Reference and type fixes in the menu

Actualizare: 18 sept. 2020 @ 3:23

Add "rainbow effect" to menu to "'Entity commands->Set Color/Skin" menu,
Add "rainbow" function with 'duration' and 'interval' parameters with defaults 12.0 and 0.15

Actualizare: 17 sept. 2020 @ 9:30

Reference fixes