XCOM 2
[WOTC] Destiny Weapon Pack #2 (OUTDATED)
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Opdatering: 1. feb. 2021 kl. 21:14

-Lowered the volume on the NLB's firing sound

-Optimized the Hammerhead's Particle FX a bit

Opdatering: 21. dec. 2020 kl. 15:06

VERSION 1.02

-Fixed the weapons not upgrading properly

-Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

-Improved weapon UI textures that better resemble the vanilla game icons

Opdatering: 19. aug. 2020 kl. 15:02

-Fixed the NLB having missing textures on it's iron sights

Opdatering: 14. aug. 2020 kl. 11:12

Opdatering: 13. aug. 2020 kl. 12:13

-Lowered the size of all Normal textures from 1024x1024 to 512x512 (This won't reduce the visual quality of the weapons in any significant way)

Opdatering: 11. aug. 2020 kl. 23:41

Version 1.01

-Re-Imported all of the gun meshes with a better smoothing option; if you notice any odd looking shading or lighting on the guns in the screenshots, those issues should now be fixed (i'm too lazy to update the screenshots)

-Increased the shininess on the Hammerhead

-Deleted some un-used AnimSequences from the custom Soldier Pawn sets to save some space

-Sized all Diffuse textures down from 2048x2048 to 1024x1024

-Sized some other textures down from 1024x1024 to 512x512

Opdatering: 11. aug. 2020 kl. 23:24

Opdatering: 17. juli 2020 kl. 17:51

-Minor edit to the Heir Apparent's animations

Opdatering: 17. juli 2020 kl. 17:02

Opdatering: 17. juli 2020 kl. 16:25