RimWorld
Yayo's Combat 3 (1.1-1.2)
Visualizzazione di 31-40 elementi su 105
< 1  2  3  4  5  6 ... 11 >
Aggiornamento: 20 ott 2020, 22:49

[Auto-generated text]: Update on 10/21/2020 2:49:18 PM.

Aggiornamento: 20 ott 2020, 3:46

+Update
Changed the setting range of the base ammo capacity option
0~100% -> 0~500%

Fixed a bug where the weapon's ammunition remained at 0 during the Man in Black and Settlers join event

Aggiornamento: 20 ott 2020, 3:24

[Auto-generated text]: Update on 10/20/2020 7:24:17 PM.

Aggiornamento: 17 ott 2020, 3:54

+Update
Added primitive explosive ammo and primitive special ammo

Aggiornamento: 16 ott 2020, 17:51

[Auto-generated text]: Update on 10/17/2020 9:51:00 AM.

Aggiornamento: 15 ott 2020, 21:46

+Update
Modified so that ammunition cannot be traded with royal tribute collectors

Aggiornamento: 11 ott 2020, 21:13

+Update
Improved ammunition determination algorithm for mod weapons

Aggiornamento: 11 ott 2020, 3:13

+Update
If the ammo is 0 in the darft state, it will try to reload it repeatedly.

Aggiornamento: 11 ott 2020, 1:00

[Auto-generated text]: Update on 10/11/2020 5:00:14 PM.

Aggiornamento: 10 ott 2020, 10:53

+Update
Improved the ammunition type selection algorithm for weapons added by mod
Modified anti armor rocket production material cheaper