Garry's Mod
[VJ] 2005 Tripod SNPC
34件中 11-20 を表示
< 1  2  3  4 >
更新:2021年8月29日 @ 5時16分

- Added flinching animations
- Changed damage from 1500 to 3500
- Improved Head Rotation

更新:2021年8月28日 @ 4時24分

- Tweaked sight distance, heatray timings and particle

更新:2021年8月27日 @ 23時48分

- Repositioned its point of view

更新:2021年8月27日 @ 23時09分

- Improved death animation (the light rays will flicker)
- Decals will no longer appear on the light rays

更新:2021年8月27日 @ 16時41分

- Fixed Tripod Model

更新:2021年8月27日 @ 16時16分

- Fixed Tripod being Jeff Wayne's and not Steven Spielberg's

更新:2021年8月27日 @ 8時43分

- Added new walking animations
- Changed origin of Tripod so that it would walk properly (The origin is below the ground so it made the Tripod darker)
- Removed original walking code (The one that made the 2019 Tripod brainless)
- Tripod's eyes will turn off when killed
- Added light rays and dynamic lighting
- Tripod can detect if you damage it
- Improved shields so that bullets won't hurt it and damage of explosions would be halved, unless it's hp is below 500, then bullets and explosions can kill it with full damage.
- Added more sounds, like walking and alerts.
- Improved heatray effect
- Heatray lasers can actually kill you now (As long as you are running towards the Tripod)
- Tripod can no longer kill you through walls
- Improved spawn icon
- Multiple Tripods can fire heatray
- Tweaked health and sight distance
- Updated hitboxes

More updates on the way! If I can finish Dan's SNPC Pack

i published this late at night so some stuff might be wrong idk

更新:2020年1月15日 @ 4時57分

Improved its red weed particles, made it walk and increased distance.

更新:2019年10月11日 @ 1時30分

Fixed the emitsound lua bug, fixed missing surfaces on the model of the tripod and increase chance of red weed from 85 to 100

更新:2019年10月9日 @ 3時28分

Added Red Weed and fixed idle sounds not sounding