Garry's Mod
[VJ] Lethal Necrotics Reanimated: Half-Life 2
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Actualización: 4 FEB 2020 a las 8:04 p. m.

None Provided

Actualización: 4 FEB 2020 a las 7:52 p. m.

- Fixed Crawler hitboxes

Actualización: 4 FEB 2020 a las 7:10 p. m.

None Provided

Actualización: 4 FEB 2020 a las 6:35 p. m.

CHANGELOG:

Improvements:

Improved Infection system:
- NPCs/Players will now retain their model/skin/bodygroups when turned into a zombie! (However no ragdoll yet, but may be added in the future)
- Placed Infection system in Autorun.lua file to keep it organized and easy to maintain
- Removed individual Infection system on all zombies so no conflict/errors may occur

New:
- Added Corpse Walker
- Added Male, Female, and Combine Crawlers
- Added Single spawner for all zombie types
- Added Random Crawler/Spawner

Changes:
- Replaced Base zombie models with G-Man Walker/Infected so bonemerged custom models don't have broken fingers.

Actualización: 29 ENE 2020 a las 2:10 a. m.

None Provided

Actualización: 26 ENE 2020 a las 3:45 p. m.

None Provided

Actualización: 26 ENE 2020 a las 3:30 p. m.

Improved Melee attack movement.

Actualización: 25 ENE 2020 a las 2:42 p. m.

CHANGELOG:

Improvements:
- Removed Running animations for Infected, so now they will only Sprint for Balanced gameplay.

New:
- Added additional sounds for Zombies (Mainly Male Zombies) from NMRiH and L4D.

Actualización: 17 ENE 2020 a las 6:23 p. m.

None Provided

Actualización: 13 ENE 2020 a las 12:20 a. m.

None Provided